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Thread: Abyssea Update

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  1. #1
    Player Fishyface's Avatar
    Join Date
    Feb 2012
    Posts
    17
    Character
    Paddycakes
    World
    Bahamut
    Main Class
    SMN Lv 99
    Alot of people keep talking about SoA and how it might affect abyssea, at this point no one is really sure if there will be anything in SoA to "replace" abyssea.

    Unless ive missed something i dont think they will make abyssea or voidwatch at this point obsolete because they have updated salvage, limbus, nyzul isle, and all of that to 99 cap so we would have a plethora of content to do that will still be current in some sense.

    If its anything like previous xpacks like CoP, Wotg, and aht urghan we wont even see the endgame of that xpack until they have finished putting in the story through patches.
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  2. #2
    Player Rustic's Avatar
    Join Date
    Dec 2012
    Posts
    468
    Character
    Rustic
    World
    Ragnarok
    Main Class
    THF Lv 99
    Quote Originally Posted by Fishyface View Post
    Alot of people keep talking about SoA and how it might affect abyssea, at this point no one is really sure if there will be anything in SoA to "replace" abyssea.

    Unless ive missed something i dont think they will make abyssea or voidwatch at this point obsolete because they have updated salvage, limbus, nyzul isle, and all of that to 99 cap so we would have a plethora of content to do that will still be current in some sense.

    If its anything like previous xpacks like CoP, Wotg, and aht urghan we wont even see the endgame of that xpack until they have finished putting in the story through patches.
    What's likely is we'll see "sidegrade" gear here, with a few marginal upgrades- which was a lot like what we saw when ToAU came into the picture. They -could- also go the WoW route at this point and simply make Abyssea gear obselete other than making entry-level Adoulin easier, giving us crafted/lowman drops that would allow people to gear up instead.
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    Old-time player, new-time character- Ragnarok server.