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  1. #1
    Player Kraggy's Avatar
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    Mar 2011
    Posts
    400
    Character
    Kraggy
    World
    Cerberus
    Main Class
    THF Lv 50

    Ludicrous game mechanics are ludicrous

    Another one: a skillup system that means Vana'diel is littered with people botting on caster jobs and summoners for hours/days at a time running their bot scripts to cast spells to get skillups.

    For a game where the Producer claims he is interested in promoting playing skill, this kind of mechanic is the completely opposite: the only skill you need to to find the right bot!

    You find them outside mog houses, by the Nomad Moogles in Rabao, Selbina, etc., or pretty much anywhere they park themselves. The cast at an impossibly fast rate in perfect repeating cycles, totally impossible for someone manually playing the game without using the third-party cheat program with its never-ending macro looping mechanism .. that is if they're not using one of the many bots Google knows about.

    A 'skillful' game? I don't think so.
    (7)

  2. #2
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Honestly, at this point the skill up system should be basically removed, there is little point to it anymore. Magics can be leveled by spamming the same thing over again, the melee ones can be leveled just by fighting normally, its really a fairly pointless system which does nothing for the game except adding, or rather maintaining a time sink for any new job you level with a different set of meaningful skills.
    (5)
    Last edited by Demon6324236; 01-06-2013 at 11:14 AM.

  3. #3
    Player Teraniku's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    671
    Character
    Teraniku
    World
    Shiva
    Main Class
    WHM Lv 99
    Quote Originally Posted by Demon6324236 View Post
    Honestly, at this point the skill up system should be basically removed, there is little point to it anymore. Magics can be leveled by spamming the same thing over again, the melee ones can be leveled just by fighting normally, its really a fairly pointless system which does nothing for the game except adding, or rather maintaining a time sync for any new job you level with a different set of meaningful skills.
    Actually, I'm sure I'm one of the few people who like the skill system. Yes it's a time sync. It's a pain in the butt cheeks to level, but it's a good gauge of which jobs you like to play, or have played. Granted I wouldn't expect anyone to have everything capped, but if you play a job frequently it'll show in your skill levels.
    (10)

  4. #4
    Player Toadie-Odie's Avatar
    Join Date
    Sep 2012
    Location
    Planet Earth
    Posts
    186
    Character
    Toadie
    World
    Siren
    Main Class
    BST Lv 99
    Quote Originally Posted by Teraniku View Post
    Actually, I'm sure I'm one of the few people who like the skill system. Yes it's a time sync. It's a pain in the butt cheeks to level, but it's a good gauge of which jobs you like to play, or have played. Granted I wouldn't expect anyone to have everything capped, but if you play a job frequently it'll show in your skill levels.
    You aren't the only player that feels this way. Since the beginning of the game I've always made a point to skill up as I go, even if it meant playing solo in a game that at the time was not solo friendly. Yes, I died alot and deleveled alot but saw that you NEVER lose those skill points. I decided that the skill points meant more to me than the levels of the job.

    I am happy to see that SE added food that boosts the rate of skill ups for magic and combat.

    This MMO was designed to be very much like a traditional RPG which, by definition, centers around grinding, leveling, skilling, etc. It's true most other MMOs don't focus on this as much as FFXI, but if I wasn't one to like such a process I would be playing another game.
    (9)
    Each person is an individual being, capable of independent thought and unique emotion, deserving respect, dignity, and compassion in all things, at all times, and in all places.

    To do anything else denies the self of its humanity.

  5. #5
    Player Toadie-Odie's Avatar
    Join Date
    Sep 2012
    Location
    Planet Earth
    Posts
    186
    Character
    Toadie
    World
    Siren
    Main Class
    BST Lv 99
    Quote Originally Posted by Kraggy View Post
    Another one: a skillup system that means Vana'diel is littered with people botting on caster jobs and summoners for hours/days at a time running their bot scripts to cast spells to get skillups.

    For a game where the Producer claims he is interested in promoting playing skill, this kind of mechanic is the completely opposite: the only skill you need to to find the right bot!

    You find them outside mog houses, by the Nomad Moogles in Rabao, Selbina, etc., or pretty much anywhere they park themselves. The cast at an impossibly fast rate in perfect repeating cycles, totally impossible for someone manually playing the game without using the third-party cheat program with its never-ending macro looping mechanism .. that is if they're not using one of the many bots Google knows about.

    A 'skillful' game? I don't think so.
    Just because someone is willing to pay for a game and then use a program to play some aspect of the game for them doesn't mean the game isn't skillfull.

    The question in using such a program I have is do the people that use such programs really understand the game? The real skill in the game isn't in the numbers of some skill, but in the way you operate within your team and how you play. Yes, having capped Healing Magic certainly helps but if you don't understand the nuances that come with being a dedicated healer then it will show even if your skill is capped.
    (10)
    Each person is an individual being, capable of independent thought and unique emotion, deserving respect, dignity, and compassion in all things, at all times, and in all places.

    To do anything else denies the self of its humanity.

  6. #6
    Player Mayoyama's Avatar
    Join Date
    Mar 2011
    Location
    Windurst!
    Posts
    338
    Quote Originally Posted by Toadie-Odie View Post
    Just because someone is willing to pay for a game and then use a program to play some aspect of the game for them doesn't mean the game isn't skillfull.

    The question in using such a program I have is do the people that use such programs really understand the game? The real skill in the game isn't in the numbers of some skill, but in the way you operate within your team and how you play. Yes, having capped Healing Magic certainly helps but if you don't understand the nuances that come with being a dedicated healer then it will show even if your skill is capped.
    Spoken like a true skillmaster!
    (4)
    As I stand looking out from my mog house window, I reminisce about the old days and the many ups and downs of my adventures throughout Vana'diel.

    It is then that I know achievement.

  7. #7
    Player Zagen's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Zagen
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Toadie-Odie View Post
    The question in using such a program I have is do the people that use such programs really understand the game? The real skill in the game isn't in the numbers of some skill, but in the way you operate within your team and how you play. Yes, having capped Healing Magic certainly helps but if you don't understand the nuances that come with being a dedicated healer then it will show even if your skill is capped.
    It takes very little human skill to learn how to play any job in this game. However not having game skills leveled can in many cases prevent you from being able to use the knowledge you have of the job. In an era where leveling up takes a week skilling up has no purpose other than being a weak time sink. Before Abyssea and the various EXP changes the skill time sink wasn't annoying because leveling up was slow enough to keep up with skill gain rate in most cases.

    In this day and age you have to intentionally handicap your EXP gain rate in order to keep it on par with your skill up rate even with using food. This also assumes you can even find people to share your venture into keeping skills near capped as you level.

    Capped Skills don't make a crappy player good all of a sudden anymore than being level 99 instead of level 1.

    The real question is or should be: Why do players feel these programs have to be used even after the improved skill gain rate and food options?
    (2)
    Last edited by Zagen; 01-08-2013 at 04:07 AM.

  8. #8
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,001
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    You couldn't just add this to the previous thread because why?
    (2)

  9. #9
    Player Zagen's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Zagen
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Alhanelem View Post
    You couldn't just add this to the previous thread because why?
    Because the OP wanted to start their own thread. What does it matter?

    Why can't you leave your snide moderating comments to forums where that's actually your role?
    (11)
    Last edited by Zagen; 01-08-2013 at 04:11 AM.

  10. #10
    Player Rustic's Avatar
    Join Date
    Dec 2012
    Posts
    468
    Character
    Rustic
    World
    Ragnarok
    Main Class
    THF Lv 99
    Quote Originally Posted by Kraggy View Post
    Another one: a skillup system that means Vana'diel is littered with people botting on caster jobs and summoners for hours/days at a time running their bot scripts to cast spells to get skillups.

    For a game where the Producer claims he is interested in promoting playing skill, this kind of mechanic is the completely opposite: the only skill you need to to find the right bot!

    You find them outside mog houses, by the Nomad Moogles in Rabao, Selbina, etc., or pretty much anywhere they park themselves. The cast at an impossibly fast rate in perfect repeating cycles, totally impossible for someone manually playing the game without using the third-party cheat program with its never-ending macro looping mechanism .. that is if they're not using one of the many bots Google knows about.

    A 'skillful' game? I don't think so.
    I look at it as a wonderful way to banstick botters, honestly.

    Although seriously, it'd be nice to simply increase the rate/amount magic/summoning skills up at. Seeing as they rely on finite resources vs. hammering all day on a monster, there's no reason not to. Summoners are the big one of note here. If skillups happened at .3-.6 vs. .1 to .3, that'd save a lot of pain right there.

    I never had a problem skilling up caster jobs for most stuff, though. Besieged FTW.
    (1)
    Old-time player, new-time character- Ragnarok server.

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