No, it sounds like OP is asking for in-Dynamis time to be cut in half and for drops to be doubled accordingly.

Basically, the same amount of currency would flow in per-player, but you'd spend half as much time in Dynamis.

Ultimately this idea, while it might seem like a nice thing at first glance, would lower the prices of currency, so it'll be nice for relic-creators only and basically screw over everyone that uses Dynamis as a solid way of income. I'm not entirely against lowering the amount of playtime I spend in there, though, since Dynamis is pretty boring, so I'm a bit torn.