Page 1 of 3 1 2 3 LastLast
Results 1 to 10 of 29
  1. #1
    Player hideka's Avatar
    Join Date
    Mar 2011
    Posts
    484
    Character
    Hideka
    World
    Cerberus
    Main Class
    SAM Lv 99

    Geo/RFN Details? Can has plz?

    I am feeling a bit worried about the sheer lack of information regarding these jobs given that the expansion is nearly here. will we be given an opportunity to "test" these jobs on the test server prior to the expansion launching? i mainly ask this, because what SE thinks the player base wants, and what the player base actually wants, 9/10, are two completely different things... im not too worried about RFN right now, you can only mess up a DPS so badly. I'm Primarily worried about Geomancer... i have the horrible feeling that SE is going to pull a massive cop-out and basically make Geomancer into BLM V1.5 (kind of like how scholar was RDM 2.0).

    Geomancer has a strong history of being a NON-MP Based class, Using Hand axes/1Handed swords, and Instant cast Low-Medium Elemental damage that carried an enfeeble, and wearing cloth/leather/light armors.

    Geomancer has been an age old favorite class of mine ever since i played FF Tactics on the PSX, and it has been time and time again my number one wish for an expansion job in FF11. I wholeheartedly wish that the GEO that is coming out will live up to my expectations.

    Would anyone from the community team mind taking a moment to comment on this thread to abate my fears a bit?
    (6)

  2. #2
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,219
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    what are you worried about? Is the fact that we haven't been flooded with news supposed to mean that these jobs are going to automatically suck?

    You can't really use the "history' of any job to predict how it will work in FFXI, as many FFXI jobs differ quite a lot from previous games e.g. WHM and RDM getting certain spells normally associated with time mage.

    Geomancers used MP in Tactics Advance 2, anyway, so to say they historically aren't MP mages isn't entirely accurate. Since they cast spells and aren't ninjas, odds are they'll use MP here as well.
    (0)
    Last edited by Alhanelem; 01-16-2013 at 09:14 AM.

  3. #3
    Player Antanias's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    121
    Character
    Antanias
    World
    Valefor
    Main Class
    BLU Lv 99
    I wouldn't mind a video showcasing those two jobs in action tbh.
    (5)
    "Tonight on the Vana'diel Report, a poor innocent player lost a valuable 10-15 seconds of their lives by reading Antanias's signature."

  4. #4
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,219
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Antanias View Post
    I wouldn't mind a video showcasing those two jobs in action tbh.
    Aye. So would I, I'm just not "worried."
    (0)

  5. #5
    Player
    Join Date
    Mar 2011
    Posts
    391
    I've said it before, but the test server seems like it was made for expansions. Sad to see that they've not bothered at all, guess seeing the work going into ARRs launch got my hopes up. Seeing the jobs on the test server last year would have been great, even if they were a flawed mess like SCH originally was, at least they wouldn't be like that at launch and there might be something worth buying in March, maybe there still will be but I'll believe it when I see it.
    (1)

  6. #6
    Player Sp1cyryan's Avatar
    Join Date
    Mar 2011
    Posts
    1,113
    The expansion is about 76 days out. Have to wait until at least 69 days. :P

    Quote Originally Posted by Sotek View Post
    I've said it before, but the test server seems like it was made for expansions. Sad to see that they've not bothered at all, guess seeing the work going into ARRs launch got my hopes up. Seeing the jobs on the test server last year would have been great, even if they were a flawed mess like SCH originally was, at least they wouldn't be like that at launch and there might be something worth buying in March, maybe there still will be but I'll believe it when I see it.
    There is an element of suspense any company maintains as to keep hype and initial sales up for their product. The test server will do its job after Adoulin is released.

    ARR will never match up to the legacy of XI. Despite the widespread optimism about the game (not saying there shouldn't be) if 14 doesn't see success despite this it will go down as one of the biggest laughing stocks in gaming right next to Duke Nukem Forever. It already will always be known for its poor launch.
    (1)

  7. #7
    Player hideka's Avatar
    Join Date
    Mar 2011
    Posts
    484
    Character
    Hideka
    World
    Cerberus
    Main Class
    SAM Lv 99
    Quote Originally Posted by Alhanelem View Post
    what are you worried about? Is the fact that we haven't been flooded with news supposed to mean that these jobs are going to automatically suck?

    You can't really use the "history' of any job to predict how it will work in FFXI, as many FFXI jobs differ quite a lot from previous games e.g. WHM and RDM getting certain spells normally associated with time mage.

    Geomancers used MP in Tactics Advance 2, anyway, so to say they historically aren't MP mages isn't entirely accurate. Since they cast spells and aren't ninjas, odds are they'll use MP here as well.
    i don't weight any class judgement on FFTA2. it was a fun game, but it tried too hard to be different IMO.... " lets not call the kimono wearing katana wielding unit a samurai this time, even tho its abilities are practically cut and pasted from FFT.... lets call it a Parivir!" oh and dont even get me started on "green mage" trying WAYYYYYY too hard there.

    i didnt say that they were going to suck either, just that i was worried that SE was going to muck it up or pull a BLM Clone Cop-out.

    spells native to time mage?
    History of Haste (in order of apperance):
    FF1 - BLM
    FF2 - BLM
    FF3 - WHM
    FF4 - WHM (AKA Fast if you played SNES)
    FF5 - Time Mage
    FF6 - No mage, learned through espers
    FF7 - No Mage, learned through materia
    FFT - Time Mage
    FF8 - No mage - Learned via draw
    FF9 - WHM/SMN
    FF10 - White magic spell on tituses grid
    FFTA - Time mage - Templar
    FF11 - WHM RDM

    Slow
    FF1 - BLM
    FF2 - WHM
    FF3 - N/A
    FF4 - WHM
    FF5 - Time Mage
    FF6 - No mage, learned through espers
    FF7 - No Mage, learned through materia
    FFT - Time Mage
    FF8 - No mage - Learned via draw
    FF9 - BLM
    FF10 - White magic spell on tituses grid
    FFTA - Time mage - Templar
    FF11 - WHM RDM

    as you can see, time mage has never really held dominion over anything other than i think Demi, Quartr, and Xzone....
    (0)

  8. #8
    Player nyheen's Avatar
    Join Date
    Nov 2011
    Posts
    197
    Character
    Nyheen
    World
    Bismarck
    Main Class
    PUP Lv 99
    would be more fun and better if we just wait for the exp pack to find that out on our own. we already got some info with geo/rfn before. having it on the test server would kinda kill the fun. it would be like giving out too much info on a new movie/game before it even come out. also since almost everyone able to jump on the test server. if we was able to test jobs now or exp pack most people may not buy it on release day.
    (3)

  9. #9
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,219
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Sotek View Post
    I've said it before, but the test server seems like it was made for expansions. Sad to see that they've not bothered at all, guess seeing the work going into ARRs launch got my hopes up. Seeing the jobs on the test server last year would have been great, even if they were a flawed mess like SCH originally was, at least they wouldn't be like that at launch and there might be something worth buying in March, maybe there still will be but I'll believe it when I see it.
    Well, mister negativity, there is still a ways to go before launch. Give it a few more weeks before we go all rage mode on SE mmk?

    as you can see, time mage has never really held dominion over anything other than i think Demi, Quartr, and Xzone....
    every game which had time mage, had these spells on time mage (but the fact that every game that has not had time mage and has a job system has these spells on whige mage, as does XI, it really annoys me when people ask for time mage, because other mages already have spells that time mage would/should get)

    saying "FFTA2 tried to hard to be different" doesn't invalidate its existence either. It "counts" just as much as every other FF sidegame.
    (3)
    Last edited by Alhanelem; 01-16-2013 at 06:10 PM.

  10. #10
    Player
    Join Date
    Mar 2011
    Posts
    391
    Quote Originally Posted by Sp1cyryan View Post
    There is an element of suspense any company maintains as to keep hype and initial sales up for their product. The test server will do its job after Adoulin is released.
    I'm fairly certain they can put the jobs on the test server without destroying any suspense for the expansion, in fact it would probably boost the suspense. If they show how much work they're putting into the jobs it would only raise expectations for the expansion as a whole. If the jobs aren't half bad pre-launch, maybe they've finally figured out how to release expansions.

    Instead I'm left expecting another hollow shell of an expansion which they'll fill in over the next two years with another two jobs which they aim to finish designing several months after launch. I'll gladly be wrong and SoA can be the damned most amazing expansion ever, but so far I'm not seeing any hype beyond "Oh my God, new zones I wont use because Abyssea is a thing". Granted, this is all just my opinion, but I'm pretty sure SE should give more of a damn about my opinion than that of the hardcore XI addicts out there. I'm a potential customer after all, not someone who bought the expansion at the Vanafest.

    Quote Originally Posted by Alhanelem View Post
    Well, mister negativity, there is still a ways to go before launch. Give it a few more weeks before we go all rage mode on SE mmk?
    Interesting definition of the word rage.

    Granted, this is the NA forums so nothing said here means squat to the developers, but if I'm complaining that at launch, there isn't enough content and jobs aren't finished to a reasonable standard, then it's better to complain sooner rather than later, so you know, they can fix it. Putting the jobs on the test server is by far the best way they can make them successful at launch, I'm not going to wait until March to start complaining about the substandard level SoA is launched at, because come March I simply wont give a flying fuck about XI anymore, unless they manage to absolutely amaze me. Now, I'd really like them to amaze me here, but in their ten year venture into the MMO market, I don't think SE has ever managed to release something in a particularly good fashion. Abyssea is the one exception to that, but that was a mistake, apparently.

    Honestly, I don't understand why anybody is against GEO/RNF being beta'd on the test server. I know SCHEmbrava is nice and all now, but at launch it was an abysmal waste of space which took months for them to bring up to a worthwhile standard. If GEO/RNF have any chance of being released in that state (I'm sure a pure magic tank will do fine though), I cannot understand why anyone wouldn't want them to start the process of fixing them sooner rather than later.
    (3)

Page 1 of 3 1 2 3 LastLast