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  1. #1
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    Join Date
    Mar 2011
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    1,401
    More attack from JT, but less attack during the 3 mins of LR instead of Berserk.

    It depends what you're fighting and whether you're constantly engaged for more than 3 mins.

    And don't forget that the big clincher here is added versatility from the multi-purpose wyvern. OK so my HP has to drop to ~600 instead of ~900 to activate breath, but that's still not the end of the world.


    I can't tell if your post is sarcastic or not because for one, we don't get any added attack from JT because we get Attack Bonus II at 91. Secondly, Berserk should not be brought up in this argument because /WAR has no value for DRG compared to /SAM unless we're talking about VW, where Meditate and Store TP are rendered useless due to Atmacites/Regain/Wing spam and where Seigan is useless due to Fanatic's. Maybe for soloing 75 content, I could see /DRK having some novelty, but really, it doesn't compete very much. For endgame /DRK would pretty much never be used because we would have no defense at all, seigan is extremely valuable to us, and don't forget we'd lose our 5 hit if we're /DRK which weakens our DoT. 15% Haste for 3 minutes with 2 minutes of no haste during cooldown is vastly inferior to 10% haste that never wears off. Even if the fight is a 3minute one like ADL or something, you'd lose out on your 5 hit and probably come about roughly even to /SAM maybe due to fewer WS from no meditate/Sekkanoki. This will be even more prominent once they nerf Embrava's TP Regain, which will give the edge to /SAM for more WS rather than how it was previously where everyone had 300% from Embrava. Last Resort can also be Dispelled, at least Hasso is a 60 second recast and lasts for 2 hours. There's just no way /DRK would out damage /SAM really, /SAM offers more survivability, better traits, better job abilities and more sustainability in the long run. Last Resort/Souleater can't hold a candle to Hasso/Seigan/Third Eye/Meditate/Sekkanoki/Store TP.

    /RDM is probably a better solo sub actually since Haste is a 15% bonus and you get 15% attack bonus by Dia IIing your target, also nets you Shell II/Protect III, enspells and Ice Spikes. /DRK is and always will be trash.
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    Last edited by Ophannus; 01-17-2013 at 11:16 PM.

  2. #2
    Player hiko's Avatar
    Join Date
    Mar 2011
    Posts
    774
    Character
    Meuporg
    World
    Ragnarok
    Main Class
    BST Lv 99
    Quote Originally Posted by Ophannus View Post
    I can't tell if your post is sarcastic or not because for one, we don't get any added attack from JT because we get Attack Bonus II at 91. Secondly, Berserk should not be brought up in this argument because /WAR has no value for DRG compared to /SAM unless we're talking about VW, where Meditate and Store TP are rendered useless due to Atmacites/Regain/Wing spam and where Seigan is useless due to Fanatic's. Maybe for soloing 75 content, I could see /DRK having some novelty, but really, it doesn't compete very much. For endgame /DRK would pretty much never be used because we would have no defense at all, seigan is extremely valuable to us, and don't forget we'd lose our 5 hit if we're /DRK which weakens our DoT. 15% Haste for 3 minutes with 2 minutes of no haste during cooldown is vastly inferior to 10% haste that never wears off. Even if the fight is a 3minute one like ADL or something, you'd lose out on your 5 hit and probably come about roughly even to /SAM maybe due to fewer WS from no meditate/Sekkanoki. This will be even more prominent once they nerf Embrava's TP Regain, which will give the edge to /SAM for more WS rather than how it was previously where everyone had 300% from Embrava. Last Resort can also be Dispelled, at least Hasso is a 60 second recast and lasts for 2 hours. There's just no way /DRK would out damage /SAM really, /SAM offers more survivability, better traits, better job abilities and more sustainability in the long run. Last Resort/Souleater can't hold a candle to Hasso/Seigan/Third Eye/Meditate/Sekkanoki/Store TP.

    /RDM is probably a better solo sub actually since Haste is a 15% bonus and you get 15% attack bonus by Dia IIing your target, also nets you Shell II/Protect III, enspells and Ice Spikes. /DRK is and always will be trash.
    i think his post was about
    Quote Originally Posted by Ophannus View Post

    SAM/DRK is gonna be stupidly broken. 3 forms of stun, more attack, 25% attack speed...
    sam get less attack, loose DA, get 12.5% haste that is useless in magic capped fight because they already cap total DR.
    only use is low man (no brd) or to stay haste capped while under seigan.

    and DRG/DRK offer hybrid wyvern
    (0)