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  1. #1
    Player Malthar's Avatar
    Join Date
    Mar 2011
    Posts
    674
    Character
    Malthar
    World
    Shiva
    Main Class
    BST Lv 99
    How about this for an adjustment:

    Every time you equip the twilight scythe and attack, including weaponskills, the additional effect "death" might backfire and proc on the player instead.

    This would dissuade the overuse and correct the imbalance of using the twilight scythe.
    (3)

  2. #2
    Player Calamity's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    188
    Quote Originally Posted by Malthar View Post
    How about this for an adjustment:

    Every time you equip the twilight scythe and attack, including weaponskills, the additional effect "death" might backfire and proc on the player instead.

    This would dissuade the overuse and correct the imbalance of using the twilight scythe.
    Malthar, please stop trolling and take your whiny, petty, childish "I lost pet th so you deserve what you get" mentality and keep it to yourself.
    (4)

  3. #3
    Player Malthar's Avatar
    Join Date
    Mar 2011
    Posts
    674
    Character
    Malthar
    World
    Shiva
    Main Class
    BST Lv 99
    Quote Originally Posted by Calamity View Post
    Malthar, please stop trolling and take your whiny, petty, childish "I lost pet th so you deserve what you get" mentality and keep it to yourself.
    Ex-squeeze me?! I have every right to comment, just as you do. And how dare you call me a troll?!
    If that wasn't a personal attack, I don't know what is.

    Camate, be a good fellow and look into this, will ya?
    (0)

  4. #4
    Player Calamity's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    188
    Quote Originally Posted by Malthar View Post
    Ex-squeeze me?! I have every right to comment, just as you do. And how dare you call me a troll?!
    If that wasn't a personal attack, I don't know what is.

    Camate, be a good fellow and look into this, will ya?
    It's trolling because you're not here to offer any sort of helpful insight or feedback. Every single post you've made on the subject has had the express goal of fanning the flames and, as I already said, just pettily laughing at drks, and supporting the nerf, all because YOU lost your pet th, and for no other reason. How is this not trolling?
    (2)

  5. #5
    Player Malthar's Avatar
    Join Date
    Mar 2011
    Posts
    674
    Character
    Malthar
    World
    Shiva
    Main Class
    BST Lv 99
    First, drk is my favorite job and bst is my second.
    Second, I don't support any kind of nerf to any kind of job, but I do understand that sometimes it is necessary for balance.
    Third, SE said they *are* going to nerf the twilight scythe and they gave examples of what could be done. I just gave an additional example of what can be done.

    This is not trolling. This is offering my suggestion. Now I suggest you stop trolling me and let me freely express myself.
    (1)

  6. #6
    Player tyrantsyn's Avatar
    Join Date
    Sep 2011
    Location
    612 wharf ave next to the gentlemen's club.
    Posts
    522
    Character
    Tyrantsyn
    World
    Quetzalcoatl
    Main Class
    WAR Lv 99
    You know this is nothing new. And we've seen this before, just in different form's. Feed back is ask for and their response is that no one made a clear argument towards the reason why not to do something.

    Any one else remember the load they gave us when they ask us whether or not we'd like to see the level cap go to 99 or 100, or when the ask us to vote on which jug pet's we'd like to see next?

    There's just no way to win with these guy's when they get it in there head that something's wrong and require's fixing. They knew before they ask us they were going to adjust the thing. And my guess is they just wanted to gauge reaction to it so they can see how much of the player base was against it.

    I'd also look at it like this, WAR's new SP is base on 30 sec + of non elemental damage. Seems kind of bad to have a weapon out there that allow's you to do this full time with out the use of a 1 hour timer. I'm sure some one on the other side look at this and said "oh geez, maybe we should get a adjustment on that weapon."

    Anyways, it's niche weapon that look's really nasty and before long it's one perk will be gone or cripple to a point it's just not enjoyable to use. +1 inventory and on to the next piece.

    Thanx for reading
    Ty
    (0)

  7. #7
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    When this NERF is carried out, could the name of it be changed to "Drop Me", since it's situational usefulness will no longer exist. This will let us know that it's time to get rid. Thanks.
    (24)

  8. #8
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    But Okipuit, Twilight Scythe isn't overpowered! You shouldn't change it. I don't even have drk leveled so this isn't just bias talking.
    (8)

  9. #9
    Player Metaking's Avatar
    Join Date
    Dec 2011
    Posts
    253
    Character
    Metaking
    World
    Lakshmi
    Main Class
    BLU Lv 99
    Well if you wish for a reason for it not to be changed at this time if you have a monster with 75% or more pdt but a weakness to magic with twilight as it is now we have only 2 jobs that can reasonably keep hate off the mages, those being a mnk which can use any weapon it has with its formless strikes, the other being Drk with twlight which in all honesty even with formless' slight dmg penalty (10% at full merits and poping it with relic body) does not even remotely keep up with Mnk. Only advantage twilight would have would be access to a magical weapon skill, tho sadly its kinda weak, and only some gear to support it, and to make matters worse drk really isnt a Damage over time job there something like 28% tping dmg 2%magic dmg 70%weapon skill dmg which when compared to mnk, which is 50-70% tping dmg and the rest weapon skill its rather easy to see who has the advantage there.

    Now some people might be saying why did i not include sam or the jobs using req, well the sam weapon is rare, tho in truth much much much more powerful than twilight, sam it self is like 5-10% tping dmg with the rest being weapon-skill dmg, which with that gk not only is doing non-elemntal dmg the weapon itself( 111 dmg which excluding the R/E/M is the 3rd highest dmg gk before considering its +15 str) is rather high on the dmg end, and gains an attack bonus of up to 33%. That gk with sams natural ability to gain tp while doing nothing easily puts it ahead of twilight and in most cases ahead of formless as well.

    Now on to req really its a 1handed weapon skill so at best 45% tping dmg and 55% weaponskill to more realistically like 60% to and 40% weaponskill so not horrible but the problem comes in when you not only make it a mnd based weapon-skill (not to much str and mnd gear that has other useful dd stats) but then you put a hefty attack penalty on it (20 ish %) putting it greatly behind the other 3 options for everyone but blu and maybe war. In closing twilight is fine as it is, its not leading the pack heck its not even in second place its near the bottom, all of your proposed nurf will simply make people take mnks or that rare sam with the gk, and worse yet, push even more drk to great sword only status, which.... something isnt right about a job not using its iconic weapon.
    (11)

  10. #10
    Player Kysaiana's Avatar
    Join Date
    Aug 2011
    Posts
    128
    Character
    Kysaiana
    World
    Siren
    Main Class
    SAM Lv 99
    Twilight scythe has 2 maybe 3 uses anymore. BR II cerberus and killing elementals faster. You could argue Flans/Slimes as well but there's few times were you're not just better off powering through with a better weapon. The only thing that needs changed is to add more weapons like this for more jobs. If they want people to bring BLM to deal damage, they're going to have to increase MP efficiency and damage a lot more than what was proposed already.
    (15)

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