
Originally Posted by
UberFishCakeswithRanch
Hello, I recently started playing FFXI and decided to try my hand at Blue Mage. Currently I'm level 30, and unfortunately I'm a little disheartened about some of our spells.
I realize I'm only 30, so I assume that once I hit 99 this job will shift in some fundamental ways (at least I hope, anyway).
I've been picking up most of the spells available to me at this current level (albeit extreamly slowly) and testing them out one by one, and over time, have come to a clear conclusion.
"Physical" Blue magic (at least at this level) is far and wide superior to "Magical" Blue magic in almost every regard (and yes, even with a caster subjob and gear). "Physical" magic does more damage, casts MUCH faster, costs less MP, and typically has more "secondary effects" that apply.
This might be fine for some, but I was attracted to Blue Mage to be a Mage.
Being a Mage is important to me, and while I don't mind using "Physical" magics and standing on the front line (and frankly I would rather do something more hybrid than blm), if damaging "nuke" blue magic is forever crappy and clearly under-powered (at least in comparison to our other damaging abilities), I'm not sure I would want to invest my time into blu.
So my first question is simple:
Keeping the above in mind, can I actually expect anything from our "nuke" spells with late game Blue Mage? Or is the job forever cursed to spam Bludgeon-type attacks without even giving spells like Bomb Toss (or whatever you 99s get) a second look?
Secondly:
Learning Blue Magic spells, in a solo/duo situation, is it best to learn from most lower, higher, or even leveled mobs?
Finally:
I see a lot of late game Blu mages using /dnc and /rdm. I'm assuming that /dnc is more of a psychical damage sub and /rdm is more of a support subjob? I guess I'm looking for clarification of what subjob I should level, and for what reasons.
Thanks ahead of time for any answers and support!