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  1. #21
    Player Daito's Avatar
    Join Date
    Mar 2011
    Posts
    5
    Character
    Daito
    World
    Siren
    Main Class
    SMN Lv 90
    There is one solution to the problem of +1 seals, and that is to allow players to trade their useless battle trophies for seals depending on the level of the trophy, similar to how its set up now for armor/weapons now, so instead of augmented items, you get to pick seals instead. I for one think that augmented armor/weapons from abyssea battle trophies are pretty worthless, and would serve a more useful purpose if we could only trade them for something more meaningful like seals or coin/card/stone/jewels for +2 items
    (0)

  2. #22
    Player
    Join Date
    Mar 2011
    Location
    Asura - Bastok
    Posts
    213
    Quote Originally Posted by Daito View Post
    There is one solution to the problem of +1 seals, and that is to allow players to trade their useless battle trophies for seals depending on the level of the trophy, similar to how its set up now for armor/weapons now, so instead of augmented items, you get to pick seals instead. I for one think that augmented armor/weapons from abyssea battle trophies are pretty worthless, and would serve a more useful purpose if we could only trade them for something more meaningful like seals or coin/card/stone/jewels for +2 items
    Now that is a good idea.........Battle trophies are really worthless, even though the blm hat is the greatest looking hat, to bad it wasn't the design for the af3.
    (0)

  3. #23
    Player Kari's Avatar
    Join Date
    Mar 2011
    Posts
    284
    Character
    Aisaka
    World
    Fenrir
    Main Class
    DNC Lv 99
    I just want to say, killing the same NM for drops, 25-75 times, is not only a large annoyance, but the worst possible design -ever- for obtaining a powerful weapon.

    At least Relics/Mythics had some real thought put into the methods of obtaining.
    The Magian Trial system, in general, is one of the worst game mechanics I've ever had to deal with.
    Good idea in theory, but needed a lot more work to be enjoyable in practice.
    I could rant more about this, but I think you get the point.
    (0)
    /人 ‿‿ 人\


  4. #24
    Player Miiyo's Avatar
    Join Date
    Mar 2011
    Location
    Windurst of Carbuncle
    Posts
    284
    This is when armor first comes out. That shouldn't be a problem by now. I guess if your server is extremely populated this could happen. It all depends on preparation i think. I'd have a main goal and a back up plan if your mob is taken. An ls group of 8 could get 3 af3+2 bodies done in 4 hours or less. I got 5 blm body gems in less than an hour from 3 mobs in two different zones with 5 people (dnc thf whm blm brd).
    (0)
    Teh most famous/infamous Taru on Carbuncle!


    Miiyo Taru | Sargantanas Final Fantasy X|V

  5. #25
    Player Nayomi's Avatar
    Join Date
    Mar 2011
    Location
    Updates
    Posts
    4
    Character
    Nayomi
    World
    Shiva
    Main Class
    PLD Lv 99
    i really really hope they don't make Emp weapons easier to get i mean the game has already become to easy im getting bored and popping 3+ Glaviods in 1 zone would produce mass lag and even more problems if all gear becomes so easy to get whats point of the game. think back on a time were you completed or obtained a great piece of gear you would feel proud and accomplished like i worked for this. i rarely feel that anymore, emp weapons are really the only thing separating a bunch of idiots from a good Endgame/Abyssea LS if obtaining a emp weapon/+2 gear becomes to easy im just going to quiet /sigh i miss 2005 HNM fights were so much fun required strategy and group communication now its just ok trigger red!!/yellow!! mabe blue!! then kill it only real some what difficult HNMs left are Absolute Virtue and Pandemonium Warden and even there becoming easy i really hope SE doesn't make a nightmare come true
    (0)
    Last edited by Nayomi; 03-14-2011 at 10:49 AM.

  6. #26
    Player Deathbeckons's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    20
    Character
    Deathbeckons
    World
    Lakshmi
    Main Class
    WAR Lv 99
    i personally agree that id much rather be able to look back on working for an empyrean weapon with fond memories rather than bitterness. obtaining the last 20 lanterns for my masamune was torturously stressful to the point where i was becoming extremely hostile to some of my closest friends. id say thats pretty bad design.

    s-e seems to want to foster community, but more and more this is closing off groups from everyone else. i, personally, am loathe to add any more people to a farming group then necessary. given the time, effort, and outright obnoxiousness of some nms (grauberg hydra, pixies, etc im looking at you) any extra time added to what is already necessary is a strain. groups farming various bosses will, for the most part that ive seen, not allow someone they dont know in just for title. many groups have outright ignored me when asking.

    but i digress, back to the issue at hand. perhaps a reservation system for nms would be more appropriate? obviously the timed spawn system is leading to massive amounts of frustration due to cock-blocking. something similar to the diorama reservation system could possibly work.
    (0)
    Last edited by Deathbeckons; 03-14-2011 at 03:13 PM. Reason: typo
    Not with a bang, but a whimper.

  7. #27
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    Quote Originally Posted by Daito View Post
    Useless battle trophies. I for one think that augmented armor/weapons from abyssea battle trophies are pretty worthless
    This is true IMO for all apart from the SMN/WHM body... refresh +2 & 14% cure {Can I have it?}
    (0)

  8. #28
    Player
    Join Date
    Mar 2011
    Posts
    283
    Quote Originally Posted by Daito View Post
    There is one solution to the problem of +1 seals, and that is to allow players to trade their useless battle trophies for seals depending on the level of the trophy, similar to how its set up now for armor/weapons now, so instead of augmented items, you get to pick seals instead. I for one think that augmented armor/weapons from abyssea battle trophies are pretty worthless, and would serve a more useful purpose if we could only trade them for something more meaningful like seals or coin/card/stone/jewels for +2 items
    Very good suggestion here. i also hope they come up with a trading system for all the worthless +1 seals you get for all the jobs u don't have i had at 1 point 19/10 BLU body seals from reapeatable quest
    (0)
    Last edited by Ezikiel; 03-15-2011 at 09:38 PM.

  9. #29
    Player Juilan's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    288
    Character
    Juilan
    World
    Siren
    Main Class
    PLD Lv 99
    I don't find the method of getting an empyrean weapon difficult if you can have say about 5 people in the party to farm the key items and or fight the monster. But the obnoxious part is the amount of items required. I could see no difference in challenge if they cut the required number down to 20 - 30 of the items, you're still spending hours upon hours on getting the things, doing that and making multiple pops at the same time would really make the quest feel more inviting... or rather how about killing the monster 10 to 15 times with the item equipped like the upgrade trials for the relic shield/horn or the 85 to 90 trial for the weapons themselves?

    I have no issue with the idea of gathering 50 items to get to another state of the empyrean weapon, but the issue for some is having the friends that can help you get them. Most of the time recently I've been playing FFXI solo due to the hours I spend on school work and at school so there is a rough feeling that some parts of the game play are being locked out for me especially since the number of true friends that have the knowledge/play hours/skill/gear is dwindling due to school or even life.
    (0)

  10. #30
    Player Dubberrucky's Avatar
    Join Date
    Mar 2011
    Posts
    115
    hmmm maybe a good use of those worthless High Kindreds and regular kindreds would be to burning circle them and relive the bottleneck some by giving an alternative way to obtain for either the emp items or +2 items.
    (0)

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