Agreed. WHM AF body +2 should have a logical progression of the stats already found on the NQ/+1 version.Better have massive Steal buffs on that thing too.
AF1 body is an Enfeebling piece, AF2 body is a Regen piece, AF3 body is already best in slot for single target cures since it already has Healing Magic Skill +20 (which will make a decent difference whether you're Healing Magic is capped or not) and the Afflatus Solace buff (10% bonus to cureskin).
If you are running around in anything but AF3 for Solace'd single target cures, you're running sub-optimally. You can and should cap cure potency without removing your AF3 body if casting single target cures, and you should never, ever, ever take off your AF3 pants if you're casting a Healing Magic based cure spell.
Even if the AF1 or AF2 pieces got cure potency, they'd still be inferior to Heka's Kalasiris for AoE cures, since the piece has cure cast time reduction and a sizable chunk of MND in addition.
Personally, I'd like to see something like enfeebling +18 or 21, hMP +10-12, MP +65, and maybe even some refresh.
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |