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  1. #151
    Player Tamarsamar's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    305
    Character
    Tamarsamar
    World
    Carbuncle
    Main Class
    RDM Lv 95
    Quote Originally Posted by bigdave View Post
    update brutal earring and suppanami please
    I'd actually rather them change the DM rewards in general so that Supanomimi isn't almost literally the only reasonable choice.
    (5)
    Quote Originally Posted by Ophannus View Post
    I love back in 2006 when they said Mythics would be the casual-player's alternative to Relic weapons.
    Quote Originally Posted by Armando
    No one at Square Enix has heard of Occam's Razor.
    FFXI Official Forums in a nutshell:

    Quote Originally Posted by saevel
    The stupid is strong here.

  2. #152
    Player Svens's Avatar
    Join Date
    Mar 2011
    Posts
    35
    Character
    Svens
    World
    Fenrir
    Main Class
    BLU Lv 99
    Make animator upgrades actual upgrades, either to maneuver duration, maneuver capacity, overload suppression, all of the above, or anything really. 86 levels of difference between an animator and the deluxe animator and the only improvement is +6 dex...really?
    (9)

  3. #153
    Player Cybermario's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    22
    Character
    Cybermario
    World
    Shiva
    Main Class
    THF Lv 99
    Always wodnered why there was no trials for the Artifact gear and weapons, i know they are really low level but honestly unless you are in the range of 40-50 they are worthless. Would love if we could have AF+2 and trials for the AF weapons, even if it's hard.

    Also, please... let us do Magician Trials with Thief Knife. Is vital for THF class to use that weapon but our DPS is awful, let us do trials to upgrade the weapon.
    (8)

  4. #154
    Player Cruentus's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    135
    Character
    Yveltal
    World
    Ragnarok
    Main Class
    WAR Lv 50
    Quote Originally Posted by Camate View Post
    We will try and look into ways that corsair bullets can be obtained. Since there are almost no NPCs in Vana'diel who sell bullets, we would first like to look into offering them as items that can be exchange for specific content points or as a reward for Walk of Echoes.
    This seems silly. Why should corsairs be singled out for their choice of ammunition when it comes to buying more of it?

    Let's compare rangers and corsairs as one of many examples. Rangers only need weapons, ammunition, and equipment. Like any other physical damage-dealing job, a ranger will wear equipment that helps them gain TP faster while also making their shots both more powerful and more accurate. When using a weapon skill, rangers will switch to equipment that adds to the main attributes the chosen weapon skill draws from for its damage. Just about the only two reasons a ranger would even need to use an axe or a dagger are if they're out of ammunition (arrows or bolts, because rangers don't use typically use guns) or if they gained too much enmity.

    And that's just a party situation.

    A corsair has to buy similar equipment, weapons, and ammunition. But in addition to that, corsairs have to buy the dice needed to learn Phantom Rolls, and bullets for guns are much harder to come by compared to arrows and bolts for bows (which corsairs can't use) and crossbows (which are very uncommon for corsairs).

    Bullets are more expensive than arrows or bolts because of their scarcity. Making bullets a reward on the Walk of Echoes or something you get in exchange for specific content points is ridiculous when every merchant NPC and their mothers sell arrows and bolts. This imbalance lets anyone who takes up smithing make a fortune from just bullets, even compared to arrows and bolts.

    There needs to be a balance between all of this, and making bullets a special reward of any kind won't do that. You need to have more merchant NPCs sell bullets, or you need to have less merchant NPCs sell arrows/bolts. It's as simple as that.
    (0)
    Cardfight!! Vanguard is the best TCG of all time.

  5. #155
    Player Rustic's Avatar
    Join Date
    Dec 2012
    Posts
    468
    Character
    Rustic
    World
    Ragnarok
    Main Class
    THF Lv 99
    Quote Originally Posted by Cruentus View Post
    There needs to be a balance between all of this, and making bullets a special reward of any kind won't do that. You need to have more merchant NPCs sell bullets, or you need to have less merchant NPCs sell arrows/bolts. It's as simple as that.
    Heck, guns in general tend to be rare birds in early FFXI.

    I can get a crossbow at level 1. Good luck finding a vendor-available firearm until 22nd. Likewise ammo. Ironically, the lowest level gun available drops in caskets near Windurst, on the other side of the world- and again, good luck finding ammo for it! Ditto the next lowest...which is off of orcs in Fort Ghelsba.

    This from the proud owner of a dinky lil' Firefly, who didn't find level appropriate ammo for sale...until picking up a bronze bandoleer in ANOTHER casket near Bastok. Seriously? I know gunpowder is the in thing for Bastokians, but at least it'd be nice to see them selling stuff like musketoons along with the bigger guns. And lower-level ammo. Y'know, for the non-rangers.
    (3)
    Old-time player, new-time character- Ragnarok server.

  6. #156
    Player Cycerath's Avatar
    Join Date
    Aug 2011
    Posts
    3
    Character
    Cycerath
    World
    Leviathan
    Main Class
    DRG Lv 99
    i think the effects of souleater and last resort enhancements you get from relic and af1 should stay on when swapping out the gear, cause both just sit in storage and never get used.
    (1)

  7. #157
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by Cycerath View Post
    i think the effects of souleater and last resort enhancements you get from relic and af1 should stay on when swapping out the gear, cause both just sit in storage and never get used.
    I wish all of the pieces of gear like that worked the same way, however admittedly some would be more over powered than others.
    (0)

  8. #158
    Player Cycerath's Avatar
    Join Date
    Aug 2011
    Posts
    3
    Character
    Cycerath
    World
    Leviathan
    Main Class
    DRG Lv 99
    true, but relic drk feet don't seem like they'd be over powered, all they add is reduce defense penalty by 10% (about 70% defense for me). at the minimum i'd like to see these being useful for macros.
    (1)

  9. #159
    Player
    Join Date
    Jul 2012
    Posts
    131
    Quote Originally Posted by Tamarsamar View Post
    I'd actually rather them change the DM rewards in general so that Supanomimi isn't almost literally the only reasonable choice.
    This is what I had in mind regarding upgraded rewards:

    Note - The following stats are geared towards what stats on gear would unlikely be post-Seekers of Adoulin.

    ______________________________
    Divine Might II earrings
    `
    Beastly earring II
    [Ear]All Races
    STR+4 DEX+4 Axe skill +10
    Pet: Occasionally attacks twice
    TP Bonus +150
    Lv.99 All Jobs

    `
    Abyssal earring II
    [Ear]All Races
    STR+4 INT+4 Scythe skill +10
    Dark magic skill +10
    Increases "Last Resort" duration and
    reduces recast time
    Lv.99 All Jobs

    `
    Bushinomimi II
    [Ear]All Races
    STR+4 DEX+4 Great Katana skill +10
    "Store TP"+4
    Augments "Hasso"
    Lv.99 All Jobs

    `
    Knight's earring II
    [Ear]All Races
    DEF:20 STR+4 VIT+4 Shield skill +10
    Divine magic skill +10
    Reduces damage taken against special attacks
    Lv.99 All Jobs

    `
    Suppanomimi II
    [Ear]All Races
    STR+4 DEX+4 Sword skill +10
    Critical hit rate +8%
    Enhances "Dual Wield" effect II
    Lv.99 All Jobs

    ___________________________________

    Apocalypse Nigh II earrings
    `
    Static earring II
    [Ear]All Races
    MND+4 INT+4 CHR+4
    Magic Accuracy+8
    "Magic Atk. Bonus"+8
    "Magic Def. Bonus"+8
    Lv.99 All Jobs

    `
    Magnetic earring II
    [Ear]All Races
    MP+70
    Converts 5% of magic damage dealt to MP
    Spell interruption rate down 25%
    Physical damage: "Curse" effect on opponent
    Lv.99 All Jobs

    `
    Hollow earring II
    [Ear]All Races
    STR+4 DEX+4 AGI+4
    Accuracy+8 Ranged Accuracy+8
    Critical hit damage +8%
    Sword enhancement spell damage +20
    Lv.99 All Jobs

    `
    Ethereal earring II
    [Ear]All Races
    HP+60 Attack+25
    Converts 5% of damage taken to MP
    Potency of "Cure" effect received +10%
    Physical damage: "Spikes" effect
    Element of "Spikes" effect depending on day
    Lv.99 All Jobs

    ___________________________________

    CoP Rings

    Rajas ring
    [Ring]All Races
    STR+2~8 DEX+2~8
    "Store TP"+5~8
    "Subtle Blow"+5~8
    Critical hit rate +2%~8%
    Lv.30 All Jobs

    Sattva ring
    [Ring]All Races
    HP+15~75 VIT+2~8 AGI+2~8
    Enmity+3~10
    Damage taken -2%~8%
    Lv.30 All Jobs

    Tamas ring
    [Ring]All Races
    MP+15~75 INT+2~8 MND+2~8
    Enmity-3~10
    "Magic Atk. Bonus"+2~8
    Lv.30 All Jobs

    _____________________________________
    (10)
    Tanama - Monstrosity Enthusiast

  10. #160
    Player ManaKing's Avatar
    Join Date
    Mar 2011
    Posts
    940
    Character
    Iocus
    World
    Phoenix
    Main Class
    RDM Lv 99
    The item I would like most changed is my inventory. It needs to hold more than 80 pieces at this point, because I have too many macros on RDM and not enough inventory to keep it all, much less drops.

    It is probably the thing that gets in the way of my enjoying my days on FFXI more than anything else.

    If I could fill up 80 Inventory with nothing but gear, I'd probably have enough. We either need 90-99(100) inventory, or we need a new bag that holds drops. You can sell to vendors directly out of it and everything you pick up goes directly to it.

    A bag for consumables such as food and potions would be nice as well.
    (9)
    Last edited by ManaKing; 01-27-2013 at 01:51 AM.
    I'm a RequieSCAT-MAN!

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