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  1. #121
    Player Toadie-Odie's Avatar
    Join Date
    Sep 2012
    Location
    Planet Earth
    Posts
    186
    Character
    Toadie
    World
    Siren
    Main Class
    BST Lv 99
    Would it be possible to add Relic/Mythic/Empyreon Weapons to the list of storable items on the Porter Moogle Storage Slips?
    (3)
    Each person is an individual being, capable of independent thought and unique emotion, deserving respect, dignity, and compassion in all things, at all times, and in all places.

    To do anything else denies the self of its humanity.

  2. #122
    Player bigdave's Avatar
    Join Date
    Mar 2012
    Posts
    47
    Character
    Bigdave
    World
    Cerberus
    Main Class
    MNK Lv 99
    increase the damage from 75 mandau to 99 from 39 dmg to 55 at 99look at ragnarock it goes from 83 dmg to 143 dmg
    (1)
    Last edited by bigdave; 01-16-2013 at 07:30 AM.

  3. #123
    Player
    Join Date
    Jul 2012
    Posts
    131
    Gungnir
    • Adjust Geirskogul so that it can compete with today's top weapon skills in terms of damage. (IE STR modifier, Damage varies with TP + additional attack modifier)

    • Change Geirskogul's aftermath to either:
      [A] A strong EnThunder effect to keep with Gungnir's lightning theme.
      [B] A potent Double attack rate like DNC's Saber Dance.

    • Fix Gungnir's added effect Defense down so that it stacks with Angon's defense down instead of overwriting it.

    • Extend all relic aftermath duration from 20/40/60 seconds to 60/90/120 seconds. If you're feeling generous, change it to 90/120/180 seconds.

    Rhongomiant
    • Adjust Camlann's Torment so that Rhongomiant can be as strong as other powerful weapons such as Ragnarok, Ukonvasara, Masamune. (Again, STR modifier, Damage varies with TP + addditional attack modifier)
      [EDIT: As someone posted earlier if the VIT is kept, make it so that the VIT modifier on Camlann's Torment is that much more stronger, thus making it a worthwhile weapon skill to use. Unlike the way it is now, totally worthless.]

    • Extend all empyrian aftermath duration from 30/60/90 seconds to 60/90/120 seconds. Again, if you're feeling generous, change it to 90/120/180 seconds.
    (5)
    Last edited by Tanama; 01-17-2013 at 06:49 AM.
    Tanama - Monstrosity Enthusiast

  4. #124
    Player SMD111's Avatar
    Join Date
    May 2011
    Posts
    332
    Character
    Kigensuro
    World
    Carbuncle
    Main Class
    SAM Lv 99
    Quote Originally Posted by bigdave View Post
    increase the damage from 75 mandau to 99 from 39 dmg to 55 at 99look at ragnarock it goes from 83 dmg to 143 dmg
    you must rember that mandau is one handed and ragnarock is two handed
    so with mandau you can dual wield(with mandau and Twashtar you get 110 each attack cycle) plus faster attack speed of 352(with dual wield 1) compared to ragnarock with 431
    (0)
    Last edited by SMD111; 01-16-2013 at 10:14 AM.

  5. #125
    Player Zirael's Avatar
    Join Date
    Mar 2011
    Posts
    259
    Character
    Zirael
    World
    Ragnarok
    Main Class
    THF Lv 99
    Quote Originally Posted by SMD111 View Post
    you must rember that mandau is one handed and ragnarock is two handed
    so with mandau you can dual wield(with mandau and Twashtar you get 110 each attack cycle) plus faster attack speed of 352(with dual wield 1) compared to ragnarock with 431
    You must remember the off hand weapon doesn't proc hidden 3x relic damage, or in case of using OAT weapon as off hand, OAT doesn't transfer to main weapon. There are also situations where developers themselves said they want you to full time Thief Knife for TH purposes (and take pride in doing so) so it might hinder your DPS even further.

    I'd also like to point out, with Ragnarok, Amano etc, you take it to 99, unlock merit weaponskill and are done. With Mandau, you rake it to 99 and then you take Twashtar99 to off hand. This means it costs TWICE as much TIME and GIL to make Mandau99+Twashtar99 compared to just making Ragnarok99. Also, you're forgetting 1-hander weapons have bigger vs. enemy attack/defence ratio penalty compared to 2-handers (and lower ACC/ATK bonuses from DEX/STR).

    Since we're comparing against Ragnarok99, it also has constant CritRate+14% effect and another +5% possible from aftermath, whilst Mandau99 has 10/tic poison.
    Did I mention Mercy Stroke being only good SA/TA stacked and outside of that Exenterator with it's AGI mod being junk on anything Tough+ ?

    So I say Mandau (and other 1-hand weapons as well) were treated harsher on the way to 99 compared to 2-hand weapon stat growth.

    I'm grateful you managed to not misspell Mandau or Twashtar, but there is no such thing as ragnarock in this game.
    (10)
    Quote Originally Posted by SpankWustler View Post
    The Developer smiled and replied, "During the worst times, I was riding on your back and whipping you with a stick and laughing."
    Quote Originally Posted by Camate View Post
    [...]-Dipper Yuly, Faithful Falcorr
    ※These pets will have a base of Treasure Hunter I, but by using equipment that has “Pet: Treasure Hunter +” the effect will become stronger.
    Quote Originally Posted by Okipuit View Post
    [...] There was no promise to create gear that would counter the reduction of treasure hunter on beastmaster pets Dipper Yuly and Faithful Falcorr.

  6. #126
    Player Sp1cyryan's Avatar
    Join Date
    Mar 2011
    Posts
    1,113
    Quote Originally Posted by Giers View Post
    DRG's Relic, Mythic, Empy, OAT, and STR Majin weapons need to be addressed. From whats been calculated the current hierarchic is Mythic>Relic > Herajas Fork > STR Majin=OAT+4>Empy


    The biggest problem is our Mythic is so far above an beyond anything else we can get, anyone who knows anything about DRG should be in their shouts for top tier content saying Mythic or no DRG. That's if they bother to include DRG at all : /

    Gungnir(Rhongo) doesnt need to be dead on = with Ryu. It needs to be a lot closer though. I think the changes should impact Geriskogul, and the aftermath and the addition of a scaling additional effect in large ways
    Sounds like more of a job issue than an item issue. The answer is not to nerf a weapon a job can use because it is just so much better than the other choices. One of the reasons it is so much better is because it enhances jumps despite the always dead wyvern.
    (0)

  7. #127
    Player SMD111's Avatar
    Join Date
    May 2011
    Posts
    332
    Character
    Kigensuro
    World
    Carbuncle
    Main Class
    SAM Lv 99
    Quote Originally Posted by Zirael View Post
    You must remember the off hand weapon doesn't proc hidden 3x relic damage, or in case of using OAT weapon as off hand, OAT doesn't transfer to main weapon. There are also situations where developers themselves said they want you to full time Thief Knife for TH purposes (and take pride in doing so) so it might hinder your DPS even further.

    I'd also like to point out, with Ragnarok, Amano etc, you take it to 99, unlock merit weaponskill and are done. With Mandau, you rake it to 99 and then you take Twashtar99 to off hand. This means it costs TWICE as much TIME and GIL to make Mandau99+Twashtar99 compared to just making Ragnarok99. Also, you're forgetting 1-hander weapons have bigger vs. enemy attack/defence ratio penalty compared to 2-handers (and lower ACC/ATK bonuses from DEX/STR).

    Since we're comparing against Ragnarok99, it also has constant CritRate+14% effect and another +5% possible from aftermath, whilst Mandau99 has 10/tic poison.
    Did I mention Mercy Stroke being only good SA/TA stacked and outside of that Exenterator with it's AGI mod being junk on anything Tough+ ?

    So I say Mandau (and other 1-hand weapons as well) were treated harsher on the way to 99 compared to 2-hand weapon stat growth.

    I'm grateful you managed to not misspell Mandau or Twashtar, but there is no such thing as ragnarock in this game.
    yes i understand about the devs saying that a thf should full time thief knife
    and i did not include any aug's in my inf again sorry
    and oops about ragnarock it should be ragnarok
    (0)

  8. #128
    Player Dauntess's Avatar
    Join Date
    Dec 2012
    Posts
    4
    Character
    Dauntess
    World
    Phoenix
    Main Class
    BST Lv 99
    Upgrade DM, CoP and WoTG rewards. Make ToAU ring not suck, then upgrade it. You can start by removing the latent effect. Balance out relic, mythic and empyrean weapons/WS. I'm not saying the corresponding WS should be top dog, but they should be respectable.

    Make everything at least stackable to 12, while other things (pet food) should go up to 99 or maybe make pet food bags and jug cartons (like ninja tool bags). Inventory is a major concern with most players this should be a top priority.

    Medicines need a major overhaul. If a player has the gil to consume 12 icarus wings and 12 vile elixirs in a row I believe he should be allowed too (a little extreme I know ).
    (6)
    Last edited by Dauntess; 01-16-2013 at 05:14 PM.

  9. #129
    Player Areayea's Avatar
    Join Date
    Jul 2012
    Location
    Windurst (Denver, CO)
    Posts
    112
    Character
    Areayea
    World
    Phoenix
    Main Class
    NIN Lv 99
    lol whooo items thread... ok, first Phoenix down = (yes, Please). Second PLEASE DO SOMETHING ABOUT ALEXANDRITE, it's ridiculous at how many drites you need, now I know a bunch of people will say "OMG IT"S THE ONLY ACHIEVEMENT LEFT" but for you... you ever try doing every single assault again, getting 150,000 Nyzul tokens, AND 100,000 Ichor, that in itself is hard enough but scouring the 300~900M (depending on server and desperation) to pay for a bunch of the alex is a little ridiculous in my opinion, especially now since it's cheaper than ever to make a relic weapon, or even an empy if you buy all the stuff. again my opinion take it or leave it.
    (5)

  10. #130
    Player doinitrite's Avatar
    Join Date
    Jan 2013
    Posts
    1
    Character
    Abeziana
    World
    Carbuncle
    Main Class
    RDM Lv 1
    Remove the drop timer on Kindred Seals/Crests/High Kindred Crests/Beastmen Seals and allow them to drop off higher level (in the case of kindred seals/beastmen seals) content.

    There NQ pop items for faf/behe/ada are starting to creep up in price due to most of the content people are engaging being too high of a level to drop Kindred/Beastmen seals. People seeking blackbelt items etc are in an increasingly difficult position with egg being extremely expensive now due to ada/aspid not really providing any other compelling reasons to pop it.

    Assuming you manage to get a Kindreds seal to drop as soon as its possible since the last, it will take you over 8hours for a chance at these items and with a 1/10 drop rate on HQ pops you are looking at over 80 hours. That is assuming you only get kindred seals to drop (won't since it will be diluted by Kindred Crests and Beastmen Seals) and that you can get one to drop every 5mins which won't either.
    (8)

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