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  1. #1
    Player Kincard's Avatar
    Join Date
    May 2011
    Posts
    648
    Character
    Kincard
    World
    Leviathan
    Main Class
    NIN Lv 99
    Where do I even start.

    Following Relics need adjustment:
    Spharai (Final Heaven + AM)
    Excalibur (en-effect, KotR + AM)
    Bravura (def down effect)
    Gungnir (def down effect, Geirskogul, AM)
    Kikoku (Metsu, AM)
    Amano (Kaiten)
    Claustrum (GoT, AM)
    Broad changes: Make the weapon work offhand (At least make the attack work offhand, ODD/ODT would be preferable but not required), extend AM duration across the board.

    The following Mythics need adjustment.
    Conqueror (KJ)
    Glanzfaust (Fury)
    Laevateinn (Needs more MAB or an affinity stat)
    Murgleis (Totally worthless)
    Vajra (Stab is weak, delay is too high)
    Gastraphetes (Trueflight)
    Nagi (Every single stat is useless, damage is too low, delay is too high, Blade: Kamu is crappy)
    Nirvana (While already a solid weapon, it would be preferable if the staff was a more all-encompassing weapon by having summoning magic skill)
    Tizona (The stats are okay but Expiacion is crap)
    Death Penalty (Low D hurts the enhanced Quick Draw, Leaden Salute is weak)
    Tupsimati (Useless, needs more MAB and Macc, iridescence would be nice)
    Broad changes: Make the weapon work offhand, make AM2 and AM3 able to refresh duration.

    The following Empyrean weapons need adjustment.
    Twashtar (Rudra's Storm sucks unstacked, make Rudra's storm able to crit without SATA or Climatic Flourish)
    Caladbolg (While still a pretty decent weapon, Resolution has left this weapon 2nd place by a decent margin. Powering up Torcleaver would solve it nicely)
    Farsha (Cloudsplitter sucks)
    Redemption (Quietus sucks, change mod to damage varies with TP)
    Rhongomiant (Change Camlann's Torment to STR mod and damage varies with TP)
    Kannagi (Still mediocre outside Abyssea, AGI mod hurts, change to either a STR or DEX mod, either increase the fTP or make it damage varies with TP while keeping its ability to crit)
    Gandiva (Did someone switch the mods of Kannagi and Gandiva?)

    There's probably a lot of other items that need work but this is what I'll write up for now, lol.
    (15)
    Last edited by Kincard; 01-11-2013 at 09:20 PM.

  2. #2
    Player
    Join Date
    Jul 2012
    Posts
    131
    I echo Kincard's post.

    Quote Originally Posted by Kincard View Post
    Where do I even start.

    Following Relics need adjustment:
    Spharai (Final Heaven + AM)
    Excalibur (en-effect, KotR + AM)
    Bravura (def down effect)
    Gungnir (def down effect, Geirskogul, AM)
    Kikoku (Metsu, AM)
    Amano (Kaiten)
    Claustrum (GoT, AM)
    Broad changes: Make the weapon work offhand (At least make the attack work offhand, ODD/ODT would be preferable but not required), extend AM duration across the board.

    The following Mythics need adjustment.
    Conqueror (KJ)
    Glanzfaust (Fury)
    Laevateinn (Needs more MAB or an affinity stat)
    Murgleis (Totally worthless)
    Vajra (Stab is weak, delay is too high)
    Gastraphetes (Trueflight)
    Nagi (Every single stat is useless, damage is too low, delay is too high, Blade: Kamu is crappy)
    Nirvana (While already a solid weapon, it would be preferable if the staff was a more all-encompassing weapon by having summoning magic skill)
    Tizona (The stats are okay but Expiacion is crap)
    Death Penalty (Low D hurts the enhanced Quick Draw, Leaden Salute is weak)
    Tupsimati (Useless, needs more MAB and Macc, iridescence would be nice)
    Broad changes: Make the weapon work offhand, make AM2 and AM3 able to refresh duration.

    The following Empyrean weapons need adjustment.
    Twashtar (Rudra's Storm sucks unstacked, make Rudra's storm able to crit without SATA or Climatic Flourish)
    Caladbolg (While still a pretty decent weapon, Resolution has left this weapon 2nd place by a decent margin. Powering up Torcleaver would solve it nicely)
    Farsha (Cloudsplitter sucks)
    Redemption (Quietus sucks, change mod to damage varies with TP)
    Rhongomiant (Change Camlann's Torment to STR mod and damage varies with TP)
    Kannagi (Still mediocre outside Abyssea, AGI mod hurts, change to either a STR or DEX mod, either increase the fTP or make it damage varies with TP while keeping its ability to crit)
    Gandiva (Did someone switch the mods of Kannagi and Gandiva?)

    There's probably a lot of other items that need work but this is what I'll write up for now, lol.
    (6)
    Tanama - Monstrosity Enthusiast