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  1. #11
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    My suggestions are more in line with current medicines. Most medicines are fairly useless due to their static amounts and the following medicated effect. No one is seriously going to use a pro-ether for MP.

    Ether 20MP
    Hi-Ether 50MP
    Pro-Ether 250MP
    These all need to be changed to a percent based restoration and allowed to stack to 12. No medicated effect. Force user to be unable to do any action for a few seconds after use.

    Ether 12.5% MP restored 20MP Minimum
    Hi-Ether 25% MP restored 50MP Minimum
    Pro-Ether 33% MP restored 250MP Minimum

    Potion 50HP
    Hi-Potion 100HP
    X-Potion 150HP
    Max-Potion 500HP Minimum
    Same as above percentage based restoration with a stack of 12, again no medicated effect. Force user to be unable to do any action for a few seconds after use.

    Potion 12.5% HP restored 50HP Minimum
    Hi-Potion 25% HP restored 100HP Minimum
    X-Potion 33% HP restored 150HP Minimum
    Max-Potion 50% HP restored 500HP Minimum

    These are fine, just allow them to stack to 12. Also reduce their use time to 5s with the same 5s of no action after their used.

    Elixir 25% HP/MP
    Hi-Elixir 50% HP/MP
    These are currently fine as is and represent the instant use emergency button.

    Vile-Elixir 25% HP/MP
    Vile-Elixir+1 55% HP/MP
    (18)
    Last edited by saevel; 01-12-2013 at 11:20 AM.
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....