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  1. #1
    Player Cyllene's Avatar
    Join Date
    Jan 2012
    Posts
    14
    Character
    Sensui
    World
    Asura
    Main Class
    SAM Lv 99
    Quote Originally Posted by Shamian View Post
    how about makin Quietus a decent WS.. Redemption is a shitty empy trial with Chloris in it. So would be nice if the WS @lvl 90 could do atleast the same DMG like Resolution (merit WS) does or ANY other empy WS <.<
    Also the mods on it with MND and STR doesnt do anything .. maybe like 100~150 dmg.. i tested almost any gear sets but cant rly make it a good WS.
    rly Quietus need to be upgraded!! Almost all GS WS do more dmg then any Scythe WS does (beside catastrophe)
    I agree.. anything you have to build with Chloris should do better.. I just finished polearm and was pretty disappointed compared with Camlann's damage compared to my prior polearm using stardiver or drakesbane. I have pretty well equipped set up for this weaponskill so I expected better. Felt like I wasted my time and of anyone who helped me get it. So a change, make the damage worth the effort to get it :/
    (0)
    Last edited by Cyllene; 01-15-2013 at 01:07 AM.

  2. #2
    Player Cowardlybabooon's Avatar
    Join Date
    Mar 2011
    Posts
    184
    Character
    Cowardlybabooon
    World
    Ragnarok
    Main Class
    WAR Lv 99
    Undroppable items yes. And please speed up the recycle update.
    (6)

  3. #3
    Player Masekase's Avatar
    Join Date
    Mar 2011
    Posts
    78
    Character
    Masekase
    World
    Asura
    Main Class
    BLM Lv 99
    Thiefs knife (lvl 99 version please) , cop rings, zilart earrings.
    (45)

  4. #4
    Player
    Join Date
    Jun 2011
    Posts
    45
    Revitalize the Evolith system. For instance remove the special requirements like vs specific mob or specific weather required and specific element types just making them standardized while also ability to make them more competitive to higher level gear. Also please post a list of all the evolith and which nms they come from since it is mainly guess work with the books not saying what you get from hunts. Also increase the size and types of apetures that can be added to the Evolith specific weapons like Concordia. For instance the third slot on sword which is for magic evolith can only go up to 5 but spell evolith like blu physical magic acc goes up to size 6 not being able to be used

    Make it so the ra/ex gear can be augmented form the Fiat Lux fight. Increase damage on nightfall and improved stats on the armor. Also make it possible to campaign warp to strong holds and allow skill ups in campaign with a tiered system with outside citys being lowest cap Rolanberry fields be mid way while stronghold, outlands and in citys being caped skill level.

    Revitalize Garrison , and panketron adding better worthwhile rewards and choco racing.

    Improve Rudra's storm so it actually does more dmg than 10 year old wses like dancing edge and evisceration. Maybe make it able to crit hit on it's own.

    Give Sch access to more mage nuking gear where jobs like smn, brd and even pup can wear MAB and other nuking/mage gear but sch can't

    Allow curor accumulation be switched to conquest points, imperial standings, and allied notes at a lower conversion ratte from curor to the three.

    Make assault be able to be soloed instead of the required 3 people to enter.

    For smn give it a stay command so a smn using favor doesn't have to stand in damage range or have the avatar engaged. Improve light spirit A.I to prioritize cures over haste and such when needed. Blod pacts don't reset timer if mob dies before goes off.

    Don't lose tp when try ws on a mob that is out of range.

    Give status based margian weapons such as pet effect axes have specific names for macroing in different ones.

    A separate inventory just for furniture in moghouse.
    (9)
    Last edited by Heimdall; 01-11-2013 at 09:29 AM.

  5. #5
    Player Toadie-Odie's Avatar
    Join Date
    Sep 2012
    Location
    Planet Earth
    Posts
    186
    Character
    Toadie
    World
    Siren
    Main Class
    BST Lv 99
    Quote Originally Posted by Heimdall View Post
    A separate inventory just for furniture in moghouse.
    This would be so awesome and make this taru very very happy. ^^
    (13)
    Each person is an individual being, capable of independent thought and unique emotion, deserving respect, dignity, and compassion in all things, at all times, and in all places.

    To do anything else denies the self of its humanity.

  6. #6
    Player Silvra's Avatar
    Join Date
    Aug 2011
    Posts
    10
    Character
    Silvra
    World
    Sylph
    Main Class
    BLU Lv 99

    Different categories for food/medication items

    I would like to see food,snacks,drinks and medications changed into different buff categories. This way we can better utilize items and their buffs. For example, we could eat a "meal" say a Meat Mithkabob and that would go under "meal buff" (long lasting effect). We could also eat a "snack", like a ginger cookie due to the fact they only last a few minutes and it would go under a "snack buff". We could have a refreshment like various juices and milks to have its own effect as a "refreshment buff" instead of taking up a regen/refresh slot. Medication should be also be its own buff on items that normally give the medicated status.
    (12)
    Last edited by Silvra; 01-11-2013 at 09:47 AM. Reason: spelling
    I hope life is not a joke, if it is, I don't get it.

  7. #7
    Player
    Join Date
    Jun 2011
    Posts
    60
    1) Would love to have a CP warp scroll that has charges. Sometimes it gets a bit tedious to have to run back every single time you warp to town, especially when you're doing something where you have to warp back frequently. Sometimes you just plain forget. Yes I know you can hold multiple warp clubs... but there is the 30 sec cd before use and the long cd... and the inventory space issue. Reducing the cooldown on warp clubs would also be a viable option.

    2) Would be cool to have a magian for Maats Cap, the requirement being to beat the lvl 70 maat fight on the "new" jobs that are not a requirement for the original cap.

    3) I wish there was a way to take all TH items and store them somehow in traits or whatever so that you can use your good gear and not have those TH slots locked down trying to get it as high as possible before fight ends. Perhaps a buff that you can use that will save your current TH level for 15-20 seconds and allow you to swap into tp/ws gear while maintaining max TH.

    4) Regular daggers are just underwhelming, in fact piercing weapons in general are underwhelming. Without aftermath effects daggers usually hit like wet noodles outside of abyssea. I think it might be time to tweak the damage mods and/or tp gain from daggers. I know there are those rare players that claim to put out good numbers but for the guy who can't farm every empy/relic/mythic in the game the state of daggers leave a lot to be desired.

    5) This one is a bit controversial but I believe it'd be for the best... Aftermath should be removed from all empyrean, mythic, and relic weapons until the last stage is completed. Aftermath essentially locks that slot forever and ever for that job, you will never use another weapon if you have made an empy/mythic/relic (Yes there are obviously very few exceptions). A long time ago that was acceptable, but these days you are adding new content, new weapons, frequently. The only people that will be using those weapons are those not lucky enough to get a empy/relic/mythic. These weapons are also not easy drops to get, in some cases you could spend less time farming for a relic or empy weapon. This just does not make sense to me considering the normal weaps are essentially worthless when compared to the aftermath + stats on a empy/mythic/relic.

    It's also a sad state in the community when you're virtually required to have one in order to be invited to pugs or any sort of end game shell. Yes you can obtain one if you have the gil to pay mercs or friends that can help, but for the solo player without these resources... it's a nightmare.

    6) A point system similar to the NNI one where after each kill of a HNM or VW NM you get a key item. After obtaining let's say... 100 of said key item from defeating the boss 100 times you can purchase a drop from that boss off of a NPC. You could have the price vary depending on the rareness of the drop, this is just an example.

    To further clarify: You want the pulse weapon off of Ig-Alima. You have killed Ig-Alima 350+ times without it ever droping (RNG is RNG). Under the new system, if you put in the time on a NM or fight you will eventually get the item you're looking for. I myself must have done Qilin 400 or more times and have never seen the pulse dagger drop. I feel like if the player puts the obvious effort in they should get the drop they seek, however the bar/cost should be set high enough to ensure that effort is being put forth.
    (1)
    Last edited by Mookies75; 01-11-2013 at 08:19 PM.

  8. #8
    Player Arlanyd's Avatar
    Join Date
    Mar 2011
    Posts
    1
    Character
    Arlanyd
    World
    Ragnarok
    Main Class
    BLU Lv 99
    Would like to see relics on WotG and Aht Urgan jobs please! It just feels unfair
    (6)

  9. #9
    Player Rooj's Avatar
    Join Date
    Jun 2012
    Posts
    128
    Way more items need to be stackable. Ores, potions, many hides and other crafting items. The list is quite large honestly, perhaps others could provide more input.
    (6)

  10. #10
    Player Rubeus's Avatar
    Join Date
    Mar 2011
    Location
    Bastok - Fairy/Sylph/Bismarck
    Posts
    146
    Character
    Carcer
    World
    Shiva
    Main Class
    THF Lv 99

    Bards...

    Please for the love of god make bards use a seperate screen for instruments, similar to how PUP or BLU works. It's absolutely ungodly to have to carry around 16 instruments + 8 elemental grips.

    In that same vein, I'd like to see more spells get released, especially if they aren't game breaking. Chocobo Hum and -ga IV comes to mind, as well as higher tiers of Banish and -ga, poison, dia, etc. 5 minutes of going through animations in the game on AltanaViewer is all it takes for you to realize mobs 30 levels lower than us are using higher tiers than we're capable of.

    I'd still like to see legit. bells and drums for BRD, ribbons for DNC, whips for BST, and some other "niche" items from the old FF games.

    I still don't understand why after all this time there's no phoenix down or battle items (like an IceFang from FF7 that casts Blizzard IV or something). Honestly, an "Engineer" class that could mix battle items would be a cool future idea, and maybe give them out as temps to the party. Just a thought.
    (5)

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