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  1. #21
    Player ManaKing's Avatar
    Join Date
    Mar 2011
    Posts
    940
    Character
    Iocus
    World
    Phoenix
    Main Class
    RDM Lv 99
    Requiescat and CDC can both benefit from Fencer as it stands now, but it would never be worth giving up /NIN. If Fencer worked with Dual Wield you would see a bunch of happy NIN/WAR and other dual wield jobs that want to go /WAR.

    If you give RDM native fencer then RDM/NIN becomes better. If you give them both Dual Wield and Fencer than RDM can sub whatever they want.
    (0)
    I'm a RequieSCAT-MAN!

  2. #22
    Player Rustic's Avatar
    Join Date
    Dec 2012
    Posts
    468
    Character
    Rustic
    World
    Ragnarok
    Main Class
    THF Lv 99
    Here's a thought. Limit our dual wield traits and put them at a point where subbing /RDM isn't going to really give people a benefit, making it a "native job" sorta thing.

    Call it Florentine and limit it to equipping daggers and some (but not all) 1H blunt weapons in the offhand slot. Make a version that's 0% delay reduction at 35th, 5% at 55th, 10% at 75th, 20% at 95th.

    Yep, that means it's weaker than THF DW- but c'mon, we're talking a job that has B-grade sword and dagger skills here and all kinds of native ways to improve their melee ability.
    (1)
    Old-time player, new-time character- Ragnarok server.

  3. #23
    Player Carth's Avatar
    Join Date
    Apr 2011
    Location
    Bastok
    Posts
    151
    Character
    Carth
    World
    Fenrir
    Main Class
    RDM Lv 99
    The exclusion of swords baffles me.
    (4)

  4. #24
    Player Rustic's Avatar
    Join Date
    Dec 2012
    Posts
    468
    Character
    Rustic
    World
    Ragnarok
    Main Class
    THF Lv 99
    Quote Originally Posted by Carth View Post
    The exclusion of swords baffles me.
    You want to be a two-sword wielding killing machine, get true dual wield instead with a subjob. Red Mages are based off of fencers, who generally wielded an offhand parrying weapon or lighter shield rather than a second full-sized sword. Waving around a pair of longswords for a class that favors fencing-style blades is....well, kinda silly, which is why we don't get native dual wield to begin with.
    (0)
    Old-time player, new-time character- Ragnarok server.

  5. #25
    Player Carth's Avatar
    Join Date
    Apr 2011
    Location
    Bastok
    Posts
    151
    Character
    Carth
    World
    Fenrir
    Main Class
    RDM Lv 99
    Welp, better put that D-rank Club skill to use!
    (2)

  6. #26
    Player Sunrider's Avatar
    Join Date
    Jun 2012
    Location
    California
    Posts
    138
    Quote Originally Posted by Rustic View Post
    You want to be a two-sword wielding killing machine, get true dual wield instead with a subjob. Red Mages are based off of fencers, who generally wielded an offhand parrying weapon or lighter shield rather than a second full-sized sword. Waving around a pair of longswords for a class that favors fencing-style blades is....well, kinda silly, which is why we don't get native dual wield to begin with.
    Fencers were also rather familiar with pistols, rifles, crossbows, and some plate armors.

    Give a little, get a little...
    (2)

  7. #27
    Player Rustic's Avatar
    Join Date
    Dec 2012
    Posts
    468
    Character
    Rustic
    World
    Ragnarok
    Main Class
    THF Lv 99
    Quote Originally Posted by Sunrider View Post
    Fencers were also rather familiar with pistols, rifles, crossbows, and some plate armors.

    Give a little, get a little...
    ...and it's not like having Marksmanship at the same level as Archery would kill us.
    (0)
    Old-time player, new-time character- Ragnarok server.

  8. #28
    Player ManaKing's Avatar
    Join Date
    Mar 2011
    Posts
    940
    Character
    Iocus
    World
    Phoenix
    Main Class
    RDM Lv 99
    Marksmanship would make RDM/COR viable.


    On to daggers, they would have to add us to some actual daggers, because we haven't gotten almost anything but swords post 75. The Aluh Jambiya is slow and -10 VIT, the Gnadgott is unremarkable, the Oneiros Knife is low damage, and the Twilight Knife doesn't work with Enspells. Of the 4 daggers listed, we should only be able to use Gnadgott since it's a dagger or baselard model. We aren't on knives or Jambiya before 75.

    Honestly we would be offhanding Mandau and that is terribly expensive unless they wanted to give us the Attack from it.

    It seems significantly unlikely that they would make an alternate to Dual Wield only for one job. At least with a Spell that emulated Traits, it seems conceivable, since BLU gets Dual Wield traits by setting spells. Not the same thing, I admit, but Temper isn't much different from the Double Attack Trait. So at least I could see it being possible.

    I still doubt we will get Native Dual Wield, so long as we still have Shield Mastery. I would like it, but I don't think we are getting it. Then again the same thing could be said of THF at lvl 75.
    (3)
    Last edited by ManaKing; 01-21-2013 at 04:54 PM.
    I'm a RequieSCAT-MAN!

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