Well as people have pointed out to me RDM never gets melee traits, however our spells are kinda our traits, but they evolve though Enhancing Skill rather than tiers and gear that specifically enhances it, so really this is more or less playing to that same idea. The difference is that making DW only work with that spell active means if it wears then boom, lost all your TP, and your 2nd weapon, which would be a big problem by compare, so DW0 would work to make up for that. In the end we would have the same basic idea as how alot of our RDM spells already work, just with a slight alteration to make it work for Dual Wield, while also helping to bridge the gap between RDM and every other thing that deals damage.