Page 4 of 4 FirstFirst ... 2 3 4
Results 31 to 36 of 36
  1. #31
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,958
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Elexia View Post
    It's data already fed to the client...for all systems.
    Dude, that discussion was resolved already. Besides that, I'm well aware the client gets this information. But it's not displayed in the game currently, and I had doubts that they would actually let it be displayed legitimately.

    I thought they mentioned that the new UI was going to be more mouse-friendly.
    Yes, but it will still be keyboard friendly too.
    (0)

  2. #32
    Player wildsprite's Avatar
    Join Date
    Mar 2011
    Location
    Heavens Tower, Basement, Windurst
    Posts
    520
    Character
    Kitanashia
    World
    Cerberus
    Main Class
    SMN Lv 99
    they stated they intend to release the scripting language information for the FFXI client so people could make interface mods, somehow I think we will see a whole new slew of interface mods showing all kinds of information when(if) they do
    (0)
    Try to have fun or it isn't worth playing

  3. #33
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,958
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by wildsprite View Post
    they stated they intend to release the scripting language information for the FFXI client so people could make interface mods, somehow I think we will see a whole new slew of interface mods showing all kinds of information when(if) they do
    We won't be able to show information that doesn't exist. Camate kindly provided a list of information the client has and can readily be displayed on the UI if they so choose. This also applies to any interface modes.
    (0)

  4. #34
    Player wildsprite's Avatar
    Join Date
    Mar 2011
    Location
    Heavens Tower, Basement, Windurst
    Posts
    520
    Character
    Kitanashia
    World
    Cerberus
    Main Class
    SMN Lv 99
    I'm not referring to information that doesnt exist, I mean for instance your pets HP and TP, you can echo that back to you or show it in a message, I think that should be right there the whole time, it is reported to the client, if your pet has and uses MP that should be shown as well, simple little things like that, I'm not talking about things like widescan for jobs that don't have it, but if its reported to the client you should have the option to see it if you want to
    (0)
    Try to have fun or it isn't worth playing

  5. #35
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,958
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    I mean for instance your pets HP and TP, you can echo that back to you or show it in a message
    Only as a percentage. The actual value for HP and MP is only sent to you when you check the automaton's status screen if you are PUP. BST and DRG can not obtain the exact HP/MP values of their pets.
    (0)
    Last edited by Alhanelem; 01-13-2013 at 11:34 AM.

  6. #36
    Player wildsprite's Avatar
    Join Date
    Mar 2011
    Location
    Heavens Tower, Basement, Windurst
    Posts
    520
    Character
    Kitanashia
    World
    Cerberus
    Main Class
    SMN Lv 99
    that was what I meant, the percentage, SMN doesn't have exact HP/MP values either, but knowing the TP percentage helps quite a lot in the merited bloodpacts and having to constantly echo back the value with a command is a pain
    (0)
    Try to have fun or it isn't worth playing

Page 4 of 4 FirstFirst ... 2 3 4