Page 10 of 11 FirstFirst ... 8 9 10 11 LastLast
Results 91 to 100 of 103
  1. #91
    Player Zyeriis's Avatar
    Join Date
    Mar 2011
    Location
    San D'Oria - Phoenix
    Posts
    935
    Character
    Zyeriis
    World
    Phoenix
    Main Class
    COR Lv 90
    Quote Originally Posted by Anela View Post
    OK, so fleshing out the Tenzen story line.

    They DID open the potential for a whole new zone the way they introduced him. His land is being consumed by the emptiness, and some of the new weapons have +dmg vs empty.....

    Pheonix as an avatar is completely viable, and a worthwhile quest to say the least. That could be the reward for completion of the quest/mission line..

    They gave enough to start at least an add-on if not a complete expansion. Maybe they already have it under development?
    *6-7 year old spoiler alert*
    Eh, didn't Phoenix technically die in Chains of Promathia? I know Tenzen did something against Bahamut or some one toward the end and either injured or destroyed Phoenix. Can't remember the specifics.

    Edit: I have always wanted Phoenix as an avatar, and would like a story branch where he isn't dead and you can gain him as a summonable great katana or something for Summoner.
    (0)

  2. #92
    Player Kits's Avatar
    Join Date
    Mar 2011
    Posts
    102
    I feel like all of ideas for add-ons are mostly for mages, or jobs that are MP based. As much as SE would love to satisfy our wishes, dont you think it would imbalance the jobs? for example,

    If they give blm/whm/rdm/sch/smn all new spells, job trait, and abilities, Then what would, lets say, a THF get? A few extra job traits? few abilities?.. I feel theres DEFINATELY enough room to add on mages, but not enough for thf, war, melee based jobs.

    So in essence, melee jobs are kind of holding mage jobs back. Seems to me theres a greater increase of demand for mages than melees.
    (0)
    Caitsith all the way!

  3. #93
    Player
    Join Date
    Mar 2011
    Location
    Windhurst
    Posts
    103
    Quote Originally Posted by Zyeriis View Post
    *6-7 year old spoiler alert*
    Eh, didn't Phoenix technically die in Chains of Promathia? I know Tenzen did something against Bahamut or some one toward the end and either injured or destroyed Phoenix. Can't remember the specifics.

    Edit: I have always wanted Phoenix as an avatar, and would like a story branch where he isn't dead and you can gain him as a summonable great katana or something for Summoner.
    And so, upon completion of the story line, "Pheonix rises from the ashes", as your Avatar. Nothing wrong there.. hehe
    (0)
    Last edited by Anela; 03-23-2011 at 04:53 PM.
    "I refuse to be limited by conventional thinking."

  4. #94
    Player
    Join Date
    Mar 2011
    Location
    Windhurst
    Posts
    103
    Quote Originally Posted by Kits View Post
    I feel like all of ideas for add-ons are mostly for mages, or jobs that are MP based. As much as SE would love to satisfy our wishes, dont you think it would imbalance the jobs? for example,

    If they give blm/whm/rdm/sch/smn all new spells, job trait, and abilities, Then what would, lets say, a THF get? A few extra job traits? few abilities?.. I feel theres DEFINATELY enough room to add on mages, but not enough for thf, war, melee based jobs.

    So in essence, melee jobs are kind of holding mage jobs back. Seems to me theres a greater increase of demand for mages than melees.
    Well, I have seen a lot of postings about how this DD job, or that one, is over powered. (I have no opinion there) Maybe this is to "balance" things?

    p.s. Pretty much all of my 90s so far are DDs...
    (0)
    "I refuse to be limited by conventional thinking."

  5. #95
    Player Raka's Avatar
    Join Date
    Mar 2011
    Location
    Former Citizen of Ifrit
    Posts
    324
    Character
    Shyuko
    World
    Carbuncle
    Main Class
    PLD Lv 99
    SquareEnix should make an Exapnsion called: "Vana'diel's Demise, The Goddess' Rise". The story is about a Mithra named Raka who joins forces with that devilishly clever Tarutaru, whome you all know, and love....Shantotto. They succeed in destroying the world of Vana'diel and create...(Brace yourself for the not so unsuspected, unsuspecting...) "The Raka and Co. Empire"!

    Adventurers become their slaves etc. and the game is finally beaten, the end. :-3
    (0)

  6. #96
    Player Ryak's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    40
    Character
    Ryak
    World
    Valefor
    Main Class
    SMN Lv 99
    The post that I said that was toward the post before you said compliments I was temporarily afk while I was typing it and came back to finish it,then I pressed the reply link then seen that you said that. So it was a slightly late post now I am sorry for swearing but I did it with a reason. Bashing me about grammar no matter the reason until I finally cant take it anymore and the continuation of it is why I got so upset with it. Now from now on I hope I get better treatment. Since I did only have these Ideas and they were carefully thought out for a very long time. Including a huge spell list I created for Time Mage. Some of them were not added to my post. The list was quite long. Although I have removed some from it since.
    It took me awhile this time because my pc decided to reboot from windows updates.
    I like the ideas people are coming up with in here so far. Thanks for the cool responses.
    (0)

  7. #97
    Player Kits's Avatar
    Join Date
    Mar 2011
    Posts
    102
    its okay buddy
    (0)
    Caitsith all the way!

  8. #98
    Player Ryak's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    40
    Character
    Ryak
    World
    Valefor
    Main Class
    SMN Lv 99
    I think they need to make steal more available for thief,as well as more types of steals.
    Maybe a steal that also attacks at the same time.
    I think using steal once every five minutes is kind of low since that is what a thief really is. Someone who steals stuff.
    It should be once per minute. I mean whm can cast cures far more then that and cure is whm main responsibility.
    They should lower the level requirement for thf's dual-wield to 10 like nin.
    Give them more types of attacks like trick attack and sneak attack. Backstab and a ja that raises attack speed and accuracy and dexterity for a limited time.
    A Steal that could steal Rare/Ex items off any monster as long as they carry one but probably a low percentage rate.
    Treasure Hunter IV would be good at 99.
    (0)

  9. #99
    Player Ryak's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    40
    Character
    Ryak
    World
    Valefor
    Main Class
    SMN Lv 99
    Oh and another thing that would help give thief more subjob options would be giving them a job ability that increases evasion a lot,and also another job ability that they can use ever say 30-60 seconds that grants some type of shadows effect. Maybe they both can be in one job ability. Otherwise I do not see much point in Thief having dual-wield since they need shadows to pull. well and good evasion is good too.
    (0)

  10. #100
    Player Kits's Avatar
    Join Date
    Mar 2011
    Posts
    102
    you should work for the staff of SE as a suggester, you have a lot of good ideas
    (0)
    Caitsith all the way!

Page 10 of 11 FirstFirst ... 8 9 10 11 LastLast