Two Words: No Clue.
How fast a job gets to the cap means nothing, how high the cap actually is for any job also means nothing when you consider the fact due to current game mechanics there is no reason to have a dedicated tank. That means stupid 1 shot moves, buffs/items that make any job near invincible or just about as likely to survive X hit/ability as a PLD, etc.
If a monster did 2k damage to all jobs not deemed a tank type and only 500 to the tank type, and Fanatic's, Fool's, and PD were removed then you start to have a reason for a dedicated tank.


Reply With Quote

