I advocated job specific quests. Dragoons slay evil dragon, learn a new WS/JA, or wyvern grows up, new piece of gear etc.
I advocated job specific quests. Dragoons slay evil dragon, learn a new WS/JA, or wyvern grows up, new piece of gear etc.
I'd rather the quest change the JA so the god damn dragon you call IS CALLED A GOD DAMN DRAGON!
That aside, I'd want a blm dungeon wher everything is immune to magic.
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