Backwards compatibility with PS2 wouldn't help anyway, because the PS2 would be emulating the PS2 version of the game, with the same limitations as the game has got on PS2.
Backwards compatibility with PS2 wouldn't help anyway, because the PS2 would be emulating the PS2 version of the game, with the same limitations as the game has got on PS2.
VMs (Virtual Machines) use a host system to emulate an OS. They bear all the specs of host specifically tailored by the user to meet their demands and the demands of the OS. Therefore, an emulated system is bound by the host and not restricted by itself. As a result, PS3 could have a VM (or Cloud for you Microsoft Fans) that replicates the OS of the PS2, allowing all PS2 compatibility using the physical hardware of the PS3. I do it all the time to play old PC games, and run FF through my XP VM because it runs smoother.
In a crazy world, it pays to be the craziest.
I don't think Sony is able to make a VM that can run PS2 games on PS3 anyway. They used PS2 hardware in the PS3s earlier to make it work, and dropped support completely when they stopped using those.
Anyway, my point is that it's not something S-E can do alone without porting the game to run on PS3 natively, like they did with the xb360 version.
Last edited by Mirage; 03-21-2011 at 07:08 AM.
|
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |