I've only browzed the thread mostly, but I like the ideas the OP is coming up with. More useful high-end crafts are welcome.

I don't think lowering the requirement/difficulty to 110 is a good idea. If it was easy to reach 110 then crafting would soon be pointless (profit-wise) because the market will be flooded with crafters that can T1 hexed-1 armor, which defeats the whole purpose.

Making NQ hexed augmentable would greatly reduce the value of HQing your hexed gear, once again making high level crafting pretty pointless.