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  1. #1
    Player saevel's Avatar
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    Apr 2011
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    2,350
    Quote Originally Posted by Taint2 View Post
    You don't know shit about RNG do you?

    JR blows, it should be an AGI based WS. SE really screwed the pooch with the DEX mod.
    The math between them has them equal, though there is a big ??? about whether RA crits are dDEX or not. So far as we know AGI only adds ranged accuracy. Assuming their dDEX based similar to melee critical hit rate has JR equal to LS most of the times and sometimes ahead / behind depending on if the target has critical hit evasion BS (Mul).

    JR is 1.75 (1.95) per hit with three hits for a total of 5.85 fTP @ 60% DEX WSC and can crit. Though ranged crits are inferior to melee crits as their only a 25% damage bonus they still count and people tend to forget they exist far too often.

    LS is 2.0 fTP (2.2) per hit with two hits for a total of 4.2 fTP (moonshade doesn't seem to be worth it as little scaling as it does) @100% AGI.

    JR has a fTP and crit advantage, LS has a WSC and better base weapon DMG. Though the other thing to take into account is fSTR on ranged attacks is 2:1 rather then 4:1 making +STR incredibly important until you hit fSTR cap.

    Crit rate without gear would be
    Base: 5
    Merits: 5
    Fencer: 5
    WS base: 15

    Gear should be higher with Athos Body + Augmented Byakkos giving a +9% crit damage. You'll want Athos's gloves for an additional +3% crit rate along with the STR and DEX. dDEX should be capped for another 15% crit rate. Maybe another piece or two but generally your now at 45~50% crit rate and should see a crit on every WS, which is why it's important to actually take that into account rather then completely disregarding it. My last point on JR is that too many players overlook STR in favor for DEX which is generally a mistake. 1 DEX is +0.51 base DMG, 1 STR is +0.5 base DMG (until fSTR cap) so their very similar until you hit fSTR cap and WS sets should be somewhat balanced between the two. Assuming target NM's have 110~120 VIT/AGI (generic target) the player should be looking at 160~170 DEX and STR in their WS setup with anymore going towards DEX.

    So I'll say again, why in the hell would you want JR to be AGI based when AGI does nothing but ranged accuracy on a job that has five accuracy bonus's traits with an A rated skill?


    Now the real reason so many go with marks is that there is no incentive to go with archery. With LS and JR being so dead event and marks offering additional benefits like hate free damage and magic damage (if you play COR) there is no reason a marks RNG would ever make a Gandiva and good reasons for an Archery RNG to make a Anni / Arma. Other then Archery taking less of a damage hit from standing outside of NM AoE range (a benefit of RNG) and having cheaper ammo costs, though lets be honest Marks RNG's don't shoot in Adam bullets they save them for WS.
    (0)
    Last edited by saevel; 12-29-2012 at 06:35 PM.
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  2. #2
    Player Taint2's Avatar
    Join Date
    Jun 2011
    Posts
    453
    Character
    Dirtyfinger
    World
    Cerberus
    Main Class
    SAM Lv 99
    Quote Originally Posted by saevel View Post
    Wall of Text

    LOL you have no idea how RNG works.

    AGI effects RA crit rate. DEX does not. Its not a big ??? its a know fact and has been tested and proven. It also does not scale like melee crits.
    (1)
    Masamune
    Arma up next!

  3. #3
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    Quote Originally Posted by Taint2 View Post
    LOL you have no idea how RNG works.

    AGI effects RA crit rate. DEX does not. Its not a big ??? its a know fact and has been tested and proven. It also does not scale like melee crits.
    Then link proof on that fact. No info on azure underwear has proven such, nor any info on the WS's in question as proven such.

    All info I've searched and looked into hasn't mentioned AGI effecting ranged crit at all.

    I will submit that if AGI is the base for ranged crit then JR's mod sucks, otherwise I must go with the already established and documented information.

    Also Taint, your better then this. Rather then scoffing and trying to use ad hominem you could instead post actual info that refutes the point given.

    BG's wiki, the most complete list of current game mechanic information, doesn't list anything regarding AGI effecting ranged attack crit rate.

    You might as well claim that CHR effects hate while your at it.

    Now if you have information that is not there then you should update it to ensure that maximum information is provided to the community.
    (0)
    Last edited by saevel; 12-30-2012 at 04:26 AM.
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....