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  1. #1
    Player
    Join Date
    Feb 2012
    Posts
    14
    Leaden Salute is weaker than Wildfire, but it is also easier to get, therefore it's still useful.

    Cloudsplitter is weaker than Ruinator, and it is also harder to get, therefore it is useless.

    As Leaden Salute is easier to get than Wildfire, it is possible that there will be people who don't take corsair seriously enough to get an Armageddon but still have Leaden Salute, and that's useful to them. It is however much less likely that someone will put all the effort into a Fasha if they're not serious enough about axe to even put some merits into Ruinator.

    Therefore Leaden Salute is still useful, for those that don't have Wildfire or those working toward one. But any serious axe user will get Ruinator before Cloudsplitter, and once they do, why work toward Cloudsplitter at all? That's the difference.
    (5)
    Last edited by Suph; 12-27-2012 at 02:43 AM.

  2. #2
    Player ManaKing's Avatar
    Join Date
    Mar 2011
    Posts
    940
    Character
    Iocus
    World
    Phoenix
    Main Class
    RDM Lv 99
    Quote Originally Posted by Suph View Post
    Leaden Salute is weaker than Wildfire, but it is also easier to get, therefore it's still useful.

    Cloudsplitter is weaker than Ruinator, and it is also harder to get, therefore it is useless.

    As Leaden Salute is easier to get than Wildfire, it is possible that there will be people who don't take corsair seriously enough to get an Armageddon but still have Leaden Salute, and that's useful to them. It is however much less likely that someone will put all the effort into a Fasha if they're not serious enough about axe to even put some merits into Ruinator.

    Therefore Leaden Salute is still useful, for those that don't have Wildfire or those working toward one. But any serious axe user will get Ruinator before Cloudsplitter, and once they do, why work toward Cloudsplitter at all? That's the difference.
    I'm working on my Farsha slowly, only because I like the way the weapon looks and it's one of the best Axes in the game. I don't want to make another Relic, because I'm cheap.

    Cloudsplitter is magic vs Ruinator's physical damage, but Ruinator will win almost every single time, because that's the way SE designed the game. Whether they intended it or not is less clear.

    The lack of WS balance truthfully comes from a lack of different situations in which you should use them. If there were a lot more magic-weak instead of magic-resistant mobs, you'd see some different WSs being used. You'd also see more skill chains and mages, instead of a ton of DPS.

    You'd also see things like Quietus, CT, and wheeling thrust used if mobs had extremely high defense that even a WAR or DRK couldn't nullify by overpowering it with Berserk and/or LR. But SE does not make mobs like that, unless there is a way to get temps or atmas or something to not make players actually think about what they are doing besides spamming multi-hit STR based WSs.

    It's not like players are wrong from favoring Resolution, Ukko's, VS, Tachi: Shoha, Stardiver, and Ruinator. They are doing what makes sense considering what they are taking on. This is honestly SEs fault for not making more diverse challenges.

    It's not like it's easy to keep everything as current as we would all like it to be so the game could be modern and fresh, but I think everyone agrees that is what should be what SE focuses on. FFXI is an MMO and that makes it unacceptable for the people that play/pay, for it to be finished and outdated. This game has gone through many phases of being good or great by different people's opinion. The game needs to keep growing and be refined more. I think there are a lot of good things about the game, but there are a couple of huge, nagging problems. WS balance and lack of diverse challenges are just some of the more obvious ones.

    I personally am still bored by people spamming WSs as fast as they can, because that is what they should do to accomplish their objectives. I know SC and MB is an antiquated system, but by excluding it from the present state of the game, i think you are literally ripping the magic out of the game. Not to mention the teamwork.
    (8)
    Last edited by ManaKing; 12-27-2012 at 07:04 AM.
    I'm a RequieSCAT-MAN!