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  1. #1
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    Everyone will list their favorite job's WS here for "broken". There are many but I'd prefer to keep it down to specific Job's needing better choices. Entropy sucks but DRK can use a Rag and Resolution so it should be lower on the priority list. In that same vein Rudra's Storm sucks but THF has access to MS, though dancer is screwed. I would like to see RS be allowed to crit, or DNC put on Mandau to compensate for it. Also Exten should be modified to allow fTP to carry across all hits.

    Cloudsplitter sucks but BST has access to the BST 1H WS in the game. Ruinator is four (five as DW) hit attack that can copy fTP for a total of 6.0 fTP before DA/TA procs. It's also 100% STR WSC and carries a ~35% attack bonus. So even if they do buff CS it won't hold a candle to Ruin's damage output.

    All considered, DNC, PUP, NIN are the jobs without really nice WS options. For weapons most of the relic WS's suck but the recent merit ones mostly make up for that.
    (0)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  2. #2
    Player Damane's Avatar
    Join Date
    Mar 2011
    Posts
    715
    Character
    Damane
    World
    Phoenix
    Main Class
    DNC Lv 99
    Quote Originally Posted by saevel View Post
    Everyone will list their favorite job's WS here for "broken". There are many but I'd prefer to keep it down to specific Job's needing better choices. Entropy sucks but DRK can use a Rag and Resolution so it should be lower on the priority list. In that same vein Rudra's Storm sucks but THF has access to MS, though dancer is screwed. I would like to see RS be allowed to crit, or DNC put on Mandau to compensate for it. Also Exten should be modified to allow fTP to carry across all hits.

    Cloudsplitter sucks but BST has access to the BST 1H WS in the game. Ruinator is four (five as DW) hit attack that can copy fTP for a total of 6.0 fTP before DA/TA procs. It's also 100% STR WSC and carries a ~35% attack bonus. So even if they do buff CS it won't hold a candle to Ruin's damage output.

    All considered, DNC, PUP, NIN are the jobs without really nice WS options. For weapons most of the relic WS's suck but the recent merit ones mostly make up for that.
    this doesnt make sense, you are excluding in that way some relic/mythic/empy that need an overhaul. What you gonna tell a DRK that made a relic or empy scythe? (not that the relic scythe is bad its awesome) go do a Ragnarok? Same goes with Armageddon vs death penalt. Sucks for your lvl 99 mythic to get outdamaged by a lvl 85 empy! The WSs need balance in between. Thats all people are asking.

    IMHO WSs that need an overhaul:

    in the relic department:
    - Final Heaven (Spharai): lack of damage compared to Shijin Spiral/Victory Smite
    - Knights of Rounds (Excalibur): lack of damage compared to Chant de Cygne, tough Excalibur itself has alot of potential in their add effect proc
    - Scourge (Ragnarok): lack of damage compared to Resolution/Torcleaver
    - Onslaught (Guttler): lack of damage compared to Ruinator
    - Metatron Torment (Bravura): lack of damage compared to Ukyo's Fury
    - Geirskogul (Gugnir): lack of damage compared to Stardiver/Drakes bane
    - Blade: Megsu (Kikoku): lack of damage compared to Blade: Hi
    - Tachi: Kaiten (Amano): lack of damage compared to Tachi: Shoha/Tachi: Fudo
    - Namas Arrow (Yoichi): lack of damage OR (not both) lack of low enmity generation

    not listed because usefull and good:
    - Catastroph (Apocalypse): This WS is decent and heals the user
    - Coronach (Annihilator): This WS deals almost no enmity which makes it so fantastiq in a lot of Fights
    - Mercy Stroke (Mandau): good WS


    Mythic WSs (Those WSs should get a normal adjustment, they have +30% dmg on mythic weapons, but that doesnt cut it):
    - Kings Justice (WAR): lack of dmg, this WS is WAY behind
    - Ascetics Fury (MNK): lack of dmg and way to inconsistence
    - Mandalic Stab (THF): lack of dmg
    - Atonement (PLD): lack of dmg (750 dmg really lol) + every mob by now is immune to it or resists it to hell
    - Insurgency (DRK): lack of dmg
    - Drakesbane (DRG): lack of dmg compared to stardiver, the -attack penalty kills it
    - Laeden Salute (COR): lack of dmg compared to wildfire, high resist rate due to monters/NMs usually resisting dark based elemental magic.
    - Pyrrhic Kleos (DNC): its okeish but behind, better modifiers would fix it easy.

    not listed because good:
    - STringing pummel (PUP)

    not listed because no experience:
    - The rest
    (6)
    Last edited by Damane; 12-25-2012 at 01:01 AM.