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  1. #91
    Player
    Join Date
    Mar 2011
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    Ru'Lude Gardens!
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    4,310
    Quote Originally Posted by Sapphires View Post
    There are more jobs than there are available slots in an 18 person alliance.
    Someone (job) is always going to have to sit out.
    This is true, however, there is not only 1 thing to do in the entire game, while there are many events there are just as many jobs left out of things entirely. There is no event RDM, PUP, or DRG are particularly amazing in when compared to other jobs, while there is also no event that a WAR or DRK is terrible for.
    (3)

  2. #92
    Player Caketime's Avatar
    Join Date
    Apr 2011
    Location
    Taco Bell
    Posts
    654
    Character
    Anonymous
    World
    Leviathan
    Main Class
    WHM Lv 99
    Who has just one job anymore?
    (1)

  3. #93
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
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    4,310
    I do not have just one job, however I main RDM, and like DRG, my GF's 2nd fav job is PUP. These 3 jobs are mostly ignored, and left out of events, while I do have DRK, she has BLM, its not always something we want to play, especially in my case where my main job is left out.
    (2)

  4. #94
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,270
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Caketime View Post
    Who has just one job anymore?
    Mostly just newer players, I have 5 jobs and none of them are particularly popular for anything except SCH, and that popularity is about to go up in smoke in the next update.
    (2)

  5. #95
    Player Camiie's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    1,495
    Character
    Camiie
    World
    Fenrir
    Main Class
    MNK Lv 99
    Quote Originally Posted by Sapphires View Post
    There are more jobs than there are available slots in an 18 person alliance.
    Someone (job) is always going to have to sit out.

    Learn to play and love more than just 1 job, or prepare to be disappointed.
    There are a lot more than 2-4 jobs that get left out of those 18-person alliances.
    (1)

  6. #96
    Player Ramaza's Avatar
    Join Date
    Aug 2011
    Location
    Bastok
    Posts
    24
    Character
    Ramaza
    World
    Fenrir
    Main Class
    BST Lv 99
    Quote Originally Posted by Camiie View Post
    There are a lot more than 2-4 jobs that get left out of those 18-person alliances.
    Pretty much this. I'd be all for coming to endgame events as something other then BLM or SAM or BLU, but no one wants my RDM, or NIN, or BST a good portion of the time. You could include DNC as well, but I basically gave up on the job for the same reason its not getting to invites to endgame events either.

    The job balance is in the toilet right now and all the endgame events are basically rigged in favor of the jobs that are on the winning side of the balance issue. It's all great and good to tell someone to level multiple jobs, but variety is the spice of life and not everyone is going to want to come XXX every time something needs to be killed. And for people to recommend past content as a solution aren't seeing the whole picture. At this point in time even IF a RDM could do lets say Limbus, or Dynamis, or Zeni Notorious Monster, or KS99 BC's solo, so too could most jobs in the game, and do it faster/Safer in a lot of other instances (such as BLU and SCH etc).

    People who think balance is impossible have either no imagination at all for game development, or have never played any other MMO other than FFXI. Balance is very possible without having every class feel exactly the same/do the same damage.
    (2)
    Last edited by Ramaza; 12-31-2012 at 07:51 PM. Reason: Spelling

  7. #97
    Player Afania's Avatar
    Join Date
    Aug 2011
    Posts
    1,452
    Character
    Afania
    World
    Bahamut
    Main Class
    BRD Lv 1
    Quote Originally Posted by Ramaza View Post
    Pretty much this. I'd be all for coming to endgame events as something other then BLM or SAM or BLU, but no one wants my RDM, or NIN, or BST a good portion of the time. You could include DNC as well, but I basically gave up on the job for the same reason its not getting to invites to endgame events either.

    The job balance is in the toilet right now and all the endgame events are basically rigged in favor of the jobs that are on the winning side of the balance issue. It's all great and good to tell someone to level multiple jobs, but variety is the spice of life and not everyone is going to want to come XXX every time something needs to be killed. And for people to recommend past content as a solution aren't seeing the whole picture. At this point in time even IF a RDM could do lets say Limbus, or Dynamis, or Zeni Notorious Monster, or KS99 BC's solo, so too could most jobs in the game, and do it faster/Safer in a lot of other instances (such as BLU and SCH etc).

    People who think balance is impossible have either no imagination at all for game development, or have never played any other MMO other than FFXI. Balance is very possible without having every class feel exactly the same/do the same damage.
    If you play other MMO, most MMO out there there are players cried about X class sucked all the time, I mean, all the time.

    And they often have less classes than FFXI.
    (0)

  8. #98
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,270
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Afania View Post
    If you play other MMO, most MMO out there there are players cried about X class sucked all the time, I mean, all the time.

    And they often have less classes than FFXI.
    Well, the standard for balance is higher when you through serious PvP into the mix (probably why they never really took ballista seriously, they knew they'd never achieve solid balance), so this is where it becomes crying that your class parses the lowest, even when its <1% off what the number one class can do and it's a class that heals or supports in PvE...
    (1)

  9. #99
    Player saevel's Avatar
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    Apr 2011
    Posts
    2,350
    People who think balance is impossible have either no imagination at all for game development, or have never played any other MMO other than FFXI. Balance is very possible without having every class feel exactly the same/do the same damage.
    It's precisely because I've played many MMO's that I know balancing 20+ class's is impossible. I've already stated it at length but games can at most support ~6 class's prior to balance becoming an issue.

    Pure Physical DPS
    Pure Magic DPS
    Pure Healer
    Pure Tank

    Then one to two hybrids or pet class's.

    After you got that you end up with class's competing with each other for "the best damage" or "the best healing". Ultimately the developers end up playing a game of whack-a-mole where each cycle has them buff / nerf a different set of class's. One cycle the Warrior is the best DPS, then it's the Rogue, then it's the Hunter, then it's the Ret Pally, then it's the Warlock and so on / so forth. Players will constantly look to exploit various statistics to create builds that over-achieve. Once it's discovered there is a natural inclination to use those over-achieving builds in content, people who are not capable of those builds resent it and cry for a nerf / buff. Dev's come in and do such but in doing so effect some other aspect that is rapidly discovered and again another over-achieving build is created. Rinse-wash repeat.
    (1)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  10. #100
    Player Kincard's Avatar
    Join Date
    May 2011
    Posts
    648
    Character
    Kincard
    World
    Leviathan
    Main Class
    NIN Lv 99
    Ultimately the developers end up playing a game of whack-a-mole where each cycle has them buff / nerf a different set of class's...Players will constantly look to exploit various statistics to create builds that over-achieve.
    Yes, that is true...it's also true that in many well balanced MMOs the gap between various builds isn't 30% or more, which is the case with FFXI's situation, which you seem to be ignoring. People will clear pretty much every bit of content without specifically building a party of Ret Pallies/Hunters/Rogue/Popular Build etc, because the gap is almost never large enough for most people to bother looking for those builds specifically, and when it is, it is rightfully nerfed. I want to see you do the same thing with FFXI's Legion making an alliance of NINs as your tanks/holders and THFs, MNKs, and BLUs as your DPSs. I am not asking for perfect, 100% everyone does the same numerical damage balance. Nobody is stupid enough to ask for that.

    And you're acting like making the developers play a game of cat-and-mouse with finding game mechanic exploits is somehow a bad thing. The first thing is that the alternative is for them to sit on their thumbs about it, which is hardly a better alternative, and the second is that the players often take a while to find out what superior builds actually are.

    Also, it's often the case that in FFXI's particular situation, the search for superior builds has almost always been within the same circle of two-hander jobs, because a lot of the problems stem from how two-hander damage in general is calculated, and then you have the issue of lack of powerful JAs like Berserk or Last Resort combined with Hasso on other than 2 or 3 jobs further widening the gap.
    (6)

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