Greetings Belmonts!

Thank you very much for the report. As you mentioned, there was a post by Associate Director Yoji Fujito, which I'd like to translate and post for you here. As you can see the development team is investigating this very issue.

Quote Originally Posted by Yoji_Fujito View Post
Hello,

We are currently continuing to investigate this matter.
I would like, however, to give you a status update with what information I have.

In regards to the cause, ultimately memory corruption is taking place and leading to the game erroring and blacking out.
However, we are currently investigating why this memory corruption is taking place and we have yet to find the specific problem.

With that said, if you have any other specific information pertaining to the phenomenon of these PS2 black outs, we would appreciate it if you could post it here in this thread. There is a possibility that we expose the common cause.

Also along these lines, we'd appreciate it if you could let us know of similar black outs besides those occurring in Voidwatch, as it could be a related bug.

When submitting your bug report, it would help out a lot if you could post following the bug report template.

Once we figure out the cause I will be sure to let you know.
I apologize for the inconvenience.