From the Job Adjustments Manifesto written in 2011:
and this from earlier this year:
These were written while under the helm of a different producer. It has been a long time since we've heard absolutely anything on this subject matter. To Mr. Matsui, may we please have an update on the status of the planned Weapon Skill Refinements?
I speak for myself and the many disheartened owners of Relic, Mythic and Empyrian weapons that have an incredibly weak weapon skill. Among us, there is little to no hope on this issue due to the lack of updates regarding this adjustment.
The weakest weapon skills that come to mind are the following:
and just about all relic and mythic weapon skills need the refinements.
- Redemption's "Quietus"
- Rhongomiant's "Camlann's Torment"
- Farsha's "Cloudsplitter"
- Caladbolg's "Torcleaver"
All of the favorable empyrian weapon skills have a great damage modifier, a chance at critical hits or both. These come to mind:
(Rudra's Storm and Wildfire I am unsure of.)
- Ukonvasara's "Ukko's Fury"
- Verathragna's "Victory Smite"
- Almace's "Chant du Cygne"
- Kannagi's "Blade: Hi"
- Masamune's "Tachi: Fudo"
- Gandiva's "Jishnu's Radiance"
I am aware a lot of the merited weapon skills are the most powerful alternative at this time but those come at a cost of many merit points. The relic/mythic/empyrian weapon skills all require a great deal of time and gil. For them to be so inferior does not make any sense given the vast amount of time and effort needed to make such a weapon. Just looking at the 11th Vana'diel Census you will find the weapons with the weakest WS being the least popular.
I ask all of you who read this to Like this post and share your thoughts on this subject matter. Hopefully, the community will pass this on the development team and grant us a response at the very least.