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  1. #1
    Player Greatguardian's Avatar
    Join Date
    Mar 2011
    Posts
    3,238
    Quote Originally Posted by SnapperTrx View Post
    My input:

    1. RDM needs to have it's Parry skill greatly enhanced. If the focus on RDM is 'fencing' (ie, Fencers Earring, Fencers Ring, Fencing Degen, Estoqueur's gear) then we need to have at least a B in parry. I can understand the low shield skill, but Parry is a must.

    2. RDM must have the 'Fencer' trait. To not have this trait on a job who's relic armor is obviously based on fencing (Duelists gear, Estoqueur's gear, anything with 'Fencer' in the name) is really just dumb. Sound harsh? Well it is! The equivalent would be giving WHM 'Berserker' and not giving it to WAR!

    3. Fencer V. RDM exclusive, make it high level, 80 or 90. Leave the critical hit rate and TP bonus from Fencer IV and instead add 'Occasionally attacks twice' (sword only) and 'Occasionally counter-attacks after parrying'. This would give RDM's a good increase in damage output in a party, but also help out a little (just a little) during solo play.
    That's all semantics. It doesn't particularly matter if some names share a similar theme or not.

    That said, I don't see any benefit in giving RDM fencer when they are best off subbing NIN and dualwielding if they want to Melee at all.
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  2. #2
    Player SnapperTrx's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    13
    Character
    Takhi
    World
    Leviathan
    Main Class
    RDM Lv 90
    Quote Originally Posted by Greatguardian View Post
    That's all semantics. It doesn't particularly matter if some names share a similar theme or not.

    That said, I don't see any benefit in giving RDM fencer when they are best off subbing NIN and dualwielding if they want to Melee at all.
    Point taken. Of course, I forget that there are a few weapon skills that I dont yet have, that would benefit greatly from dual wielding. Though I stand on point 1, I wish to retract points 2 and 3. I keep forgetting that I dont have any of the great weapon skills (Chant du Cygne, Death blossom).
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  3. #3
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Greatguardian View Post
    That's all semantics. It doesn't particularly matter if some names share a similar theme or not.

    That said, I don't see any benefit in giving RDM fencer when they are best off subbing NIN and dualwielding if they want to Melee at all.
    Semantics or not it's still absurd that what was supposed to be a fencer/duelist has such rubbish parrying and doesn't even gain the trait of the same name.
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