Well all that's being said is well and good, let us not forget that Abyssea will soon be over, the level cap is planned to be raised to level 99 and content for that will come out eventually. Which means we may not always have atma so you can't always count on those buffs.
I do have one thought that would get rid of the elemental staff question... what if we had some job traits that gave us massive magic accuracy bonuses with sword or daggers equipped but didn't work with staves equipped would help solve this problem. This would allow us to work more with swords and get rid of the thought people have that a RDM without elemental staves or magian staves are useless. (again I talk for when we no longer have abyssea buffs.)
Another thought is raising our sword skills to an A to rival Blue mage and give us access to all the same weapon skills. We can NOT be expected to have relic, mythic or even Almace to have a decent selection of WS to chose from in order to melee properly, nor should we have to sub WAR BLU PLD or DRK to have access to said WSs.
Dancer can heal quite well, support the party in their way AND do respectable damage, so whats wrong with us being able to do the same in melee? That's the real question.
Perhaps even add enfeebling effects to our enspells... for example make Enaero lower VIT(by a good amount so its not ignored like Choke is)
There is no reason we should be looked at as nothing but healers, both inside and outside of abyssea. In that respect we have two other jobs that can fill the role just as well, WHM and SCH.

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