While still doing nothing to kill that perpetuated class image of heals, refresh and haste. You build from the ground up, not near or at the level cap.Moot point since from 30+ 6 man exp parties don't really exist anymore.
It's rather hard to force someone to be a refresh, haste, and cure bot in an 18 man alliance against easy preys where you will spend more time looking for the correct mob to complete your page then actually fighting.
If a Rdm isn't meleeing in one of those parties it's more by choice then being forced not to.
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line.
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