Page 55 of 171 FirstFirst ... 5 45 53 54 55 56 57 65 105 155 ... LastLast
Results 541 to 550 of 1709
  1. #541
    Player Hyrist's Avatar
    Join Date
    May 2011
    Location
    Windurst
    Posts
    396
    Character
    Hyrist
    World
    Asura
    Main Class
    RDM Lv 99
    Because swords are feature of RDM, and have always been. This is like saying "war's af1 weapon is an axe, WAR should ONLY use axes!" It doesn't hold water because WAR w/axes is terrible.
    Let's take a look... at Red Mage and Warior.
    Warrior:

    Bravura (Relic) (G.Axe)
    Ragnarok (Relic) (G.Sword)
    Conqueror (Mythic) (G. axe)
    Ukonvasara (Empyrean) (G. Axe)
    Farsha (Empyrean)



    So... you have 1 Axe in your list of possible end-goals to get items wise, if someone wanted to. And Look at that, 3 Great Axes.

    Red Mage?

    Excalibur (Sword)
    Mandau (Dagger)
    Murgleis (Sword)
    Almace (Sword)

    Do you see the problem here?


    For a job you profess to be a mage class only. Our Trophies, our highest end goals for weapons are all melee weapons. However, to go for these weapons lands me a boat load of harassment, because of the intent to use them.

    Ignoring everything else , that alone is an unacceptable problem. I should not feel disuaded to work on an weapon of that calibur because the public opinion of my intent to use such a weapon is low, especially when I have no alternatives available to my job. No matter what side of the camp you are on, that is inherantly flawed. If SE is going to advertise melee end-goals for Red Mage, then they need to back up its front line performance better, period.
    (0)

  2. #542
    Player Duelle's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    658
    Quote Originally Posted by Aurara View Post
    People would get brought, melee, be terrible at it then get kicked. I'm getting tired of trying to be coopertive, so I'm just gonna end my argument here. If you want spellblade where you can instacast spells from your weapon go right on ahead.
    I guess I'll close with you with this then:

    It's not so much about the ability. It's about what it does and how it affects the group. That's what I was getting at with that post. If you want utility tied to the front line action, thats all and good, but it won't matter much in the numbers game if the other pieces of the puzzle aren't there. It never has and never will. Not to mention I'd find that idea much more bearable than buff cycling.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line.

  3. #543
    Player Aurara's Avatar
    Join Date
    Jun 2011
    Posts
    227
    Character
    Aurara
    World
    Odin
    Main Class
    WAR Lv 90
    I guess we both play RDM differently, I appreciate you not being a complete dick and claim to have "won" the conversation/debate like some people do.
    (0)

  4. #544
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    Every mage job has a melee weapon for relic/mythic/emp bar Nirvana which is actually useful even if you don't melee, see lolclaustrum.
    (0)

  5. #545
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    What's with the tag for this thread: troll tagging 101?
    (0)

  6. #546
    Player Aurara's Avatar
    Join Date
    Jun 2011
    Posts
    227
    Character
    Aurara
    World
    Odin
    Main Class
    WAR Lv 90
    Beats me, I didn't do it, lol
    (0)

  7. #547
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Probably the amount of times "troll" has been said in this thread.
    (0)
    Last edited by Daniel_Hatcher; 06-21-2011 at 06:36 AM.

  8. #548
    Player Hyrist's Avatar
    Join Date
    May 2011
    Location
    Windurst
    Posts
    396
    Character
    Hyrist
    World
    Asura
    Main Class
    RDM Lv 99
    I guess I'll close with you with this then:

    It's not so much about the ability. It's about what it does and how it affects the group. That's what I was getting at with that post. If you want utility tied to the front line action, thats all and good, but it won't matter much in the numbers game if the other pieces of the puzzle aren't there. It never has and never will. Not to mention I'd find that idea much more bearable than buff cycling.
    The problem is, Dulle, you're talking about a complete job Rework, and honestly, Red Mage does not need a "Delete, Reinsert" type of working with the job.

    The pieces to preform are there. People who down the job's performance are exadurating the gap, even though it is large, and difficult to close.

    But even if that gap was closed, you'd have the problem of it not being enough. For someone of the mentality we're being displayed. Simply having Refresh and Haste in our spell list automatically makes us duty-bound to forsake all other aspects of our class, simply to cycle those two spells endlessly. Oh, and throw out an inefficent cure sevral times in a row when needed.

    Kind of funny, cause by the time 99 comes around, every single mage or melee job that subs Red Mage will be able to spread haste around. However it will stll be Red Mage's 'duty' to do so. SE would do well to just buck up and give RDM hastega and make it party only.
    (0)

  9. #549
    Player Razushu's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    819
    Character
    Razushu
    World
    Fenrir
    Main Class
    SMN Lv 99
    Quote Originally Posted by Daniel_Hatcher View Post
    Lucky. I want that thing so bad, along with the dumb refresh hairpin.




    Possibly, I would like to know the Dev's plans for RDM (Well all jobs really), so I know whether to continue to level it to 99, or stop. Hopefully the Job Road-Map will show it.
    Same here waiting "patiently" for it
    (0)

    Summoner [suhm-uhn-er]

    1. Mystics who conjure avatars to fight by their sides, then sit back and enjoy the show while paying close attention to their MP as their minions deliver devastating blows to adversaries and provide aid to allies.
    2. Not a melee

  10. #550
    Player Aurara's Avatar
    Join Date
    Jun 2011
    Posts
    227
    Character
    Aurara
    World
    Odin
    Main Class
    WAR Lv 90
    Quote Originally Posted by Razushu View Post
    Same here waiting "patiently" for it
    friend has 30 hours total time farmed trying to get it D:
    (0)

Page 55 of 171 FirstFirst ... 5 45 53 54 55 56 57 65 105 155 ... LastLast