Is it even worth worrying about hybrid pieces when it's not impossible to fit PDT/MDT/TP/WS/Idle/Mage-Nuke/Mage-Enfeebling/HMP sets with 9 Staves and 2 swords within the 80 slot limit? =/
The easiest way to condense your gear needs down is to get better gear, as it means you'll need fewer pieces to reach the same/higher stats. I don't ever bother melee'ing with my RDM personally, but I took a few minutes to try and come up with an example Inventory that fit pretty much everything you'd need in it. It's not the absolute ideal, but it's extremely solid and sits at 79/80 Inventory with Shihei included.
A lot of jobs can do a lot of things, not just RDM. Trying to advocate god-mode Hybrid gear is just silly when the job is already incredibly powerful. As with any job, when you go out to do something you generally have to pick and choose what gear sets you bring based on what you will be doing (easiest example, old-school PLDs had to put away a lot of other gear in order to carry Fire/Earth/Ice Kits for applicable fights). If you want to do everything at the exact same time, well, yes you're going to run into inventory issues. That's not a problem limited to RDM, and it's not one that it's at all possible for the game to fix (PS2 RAM limitations).Code:Almace DA+ Khanda +2 Water staff +2 Ice staff +2 Wind staff +2 Light staff +2 Fire staff +2 Thunder staff Terra's staff +2 Earth Staff Pluto's Staff Vallus Grip Raptor Strap +1 Tiphia Sting Witchstone Duelist's Chapeau Warlock's Chapeau +1 Walahra Turban Estoqueur's Chappel +2 Darksteel Cap +1 Maat's Cap Artemis' Medal Orochi Nodowa WS Gorget Twilight Torque Novio Earring Suppanomimi Hecate's Earring Brutal Earring Loquacious Earring Antivenom Earring Merman's Earring Warlock's Tabard +1 Duelist's Tabard Goliard Saio Augur's Jaseran Estoqueur's Sayon +2 Teal Saio Coral Scale Mail +1 Antares Harness Darksteel Harness +1 Dusk Gloves +1 Estoqueur's Gantherots +2 Serpentes Cuffs Eradico Mitts Darksteel Mittens +1 Warlock Gloves +1 Dark Ring AUG 6/6 Dark Ring AUG 6/6 INT+ Ring INT+ Ring MND+ Ring MND+ Ring Minerva's Ring Rajas Ring Hoard Ring DEX+ Ring Atheling Mantle Lamia Mantle +1 Umbra Cape Aslan Cape Gleeman's Cape Goading Belt Witch Sash Cuchulain's Belt Sagacity Lappas Estoqueuer's Fuseau +2 Nashira Seraweels Tumbler Trunks Crimson Cuisses Darksteel Subligar +1 Refresh Subligar Dusk Ledelsens +1 Estoqueur's Houseaux +2 Duelist's Boots Serpentes Sabots Darksteel Leggings +1 Lithe Boots Shihei
Either way, RDM doesn't "need" 120 slots to have melee gear and acceptable mage gear. Personally, I think it's folly for RDMs to stock up on 80 slots worth of melee gear and completely ignore, or use completely sub-par casting gear to make up for it. RDM can do a lot of things well, and yes one of them is Melee, but it can be a massive inconvenience to the group when a Mage class refuses to cast spells. It's important to remember that melee is an addition to Enfeebling, Buffing, Healing, and Nuking; not a replacement.


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