Page 159 of 171 FirstFirst ... 59 109 149 157 158 159 160 161 169 ... LastLast
Results 1,581 to 1,590 of 1709
  1. #1581
    Player Kitkat's Avatar
    Join Date
    Mar 2011
    Posts
    436
    Character
    Kaliyah
    World
    Fenrir
    Main Class
    BLU Lv 99
    Seems the new dagger is meh for other jobs that can use it, but "good" for rdm given it is the highest base dmg dagger (outside of relic) and is similar to ToM str dagger. Seems the Crit Dmg increase is coming out to 3% according to some test on rng. Might be a decent offhand with almace for CdC being it isn't much of a loss from str sword and goes toward lower overall delay.
    (0)

  2. #1582
    Player ManaKing's Avatar
    Join Date
    Mar 2011
    Posts
    940
    Character
    Iocus
    World
    Phoenix
    Main Class
    RDM Lv 99
    I'm pretty sure Oneiros Knife is better for total DPS, but also harder to attain.
    (0)
    I'm a RequieSCAT-MAN!

  3. #1583
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    I specifically mentioned that dagger for RDM doing Ext spam. Off hand will almost always be a Magian STR sword or the Cure Pot sword (more support, less damage). With some of the new cure items coming out, it should be possible for RDM to hit 50% or near 50% without needing the magian staff.

    Also when dealing with STR, do not forget that it's fSTR and fSTR favors low delay weapons over high delay ones. The 10 STR translates into 2.5 fSTR, so it's not a 51 DMG dagger but a 53 DMG one and +2 to whatever your off hand is.

    Mostly I'm looking for better haste options, it opens up other slots and lets us get rid of those -3 sTP boots or -acc pants.
    (0)

  4. #1584
    Player Kitkat's Avatar
    Join Date
    Mar 2011
    Posts
    436
    Character
    Kaliyah
    World
    Fenrir
    Main Class
    BLU Lv 99
    Just question some of the new haste items to be honest. Most alternate options that don't have the negatives require you also get other pieces in current spots that do give some positives to maintain capped haste.

    5% haste 5stp> 7/8% haste (would only consider this if switching out feet, doubtful given the synth ingredients)
    DW+3%/DA>5% haste (personally I'd rather not switch this out at all unless single wielding)
    4% -3stp>2%haste +5enmity +2%DT 15att (would only switch these out if using higher haste belt to make up difference of haste loss)
    3%haste -8acc 2%da/ta>4% haste AGI+6 "Magic Defense Bonus"+4 "Subtle Blow"+5 (this is about the only piece I have little to no issue swapping out)

    Main reason I'd rather not swap out body is that it is factored outside of haste to lowering our cumulative delay and has very little impact on tp return. Legs I can support swapping out as the 2%da/ta doesn't outweigh the -8acc on higher eva targets, mostly just on fodder. As I said above, belt has a rumor of needing the sonic belt to synth and feet is an issue since they have lower haste than Eurus' meaning you have to make up the loss in another slot which best suits waist rather than swapping out body making the -stp negligible since you lost +5stp from swapping waist out anyway.

    If acc and Stp are your biggest concerns then using new legs, feet, and haste body does allow you to remove those stp issues without sacrificing +stp in other slots, but will slightly lower your DoT in return. Also depends on what you augmented your body with (some went dw/acc, others went dw/da, and I know of some that went dw/stp) on whether swapping out would be really worth it or not.

    Quote Originally Posted by ManaKing View Post
    I'm pretty sure Oneiros Knife is better for total DPS, but also harder to attain.
    Same could be said for Mandau being better in offhand also. It is mainly the fact of availability and higher base/fstr values the dagger brings to the table in comparison to Mandau or Oneiros. The main reason I said "good" was to state it is subjective to what you are willing to do for a better dagger option. Easiest route is this new dagger, alternative is Oneiros, and longest is Mandau. I know at 90 Mandau and Oneiros was fairly close in trade off between Dot mainly due to the boost to cdc that oneiros made up for in exchange of dot loss in offhand. As much as I hate agreeing with saveal, he makes a point about the daggers fstr additions making it better over all for Exent than Oneiros since you're comparing a 53 to a 30, and given new gear options for Exent you'll cap out Oneiros Fstr much sooner than the new dagger also.
    (0)
    Last edited by Kitkat; 03-29-2012 at 12:54 AM.

  5. #1585
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    The feet are 3% haste and replace Ledelsens +1.

    Goading + Eurus isn't any better than Phasmida + Dusk+1... haste 7 belt and dusk +1 > Goading and Eurus if using dual wield body.

    Most of the combinations not including the haste 7 belt are very close however. I'll look over it more later.

    Haste 8 belt + nails is coming out as best waist/feet combination while dualwielding.
    (0)
    Last edited by Neisan_Quetz; 03-29-2012 at 01:35 AM.

  6. #1586
    Player Kitkat's Avatar
    Join Date
    Mar 2011
    Posts
    436
    Character
    Kaliyah
    World
    Fenrir
    Main Class
    BLU Lv 99
    My bad, thought they were 2% for some reason, makes better sense to use them then. I still use goading since I seem to have horrible luck with pretty much any VWNM drop worth while, so I displaced Phasmida. Don't see the Haste 7 belt being widely available for a while however given the recipe for it. Primarily the need for Sonic belt which is made from speed belt making it more likely to see Phasmida + Ghadhab than the Haste 7 belt.

    Curious which haste build you're using since you mention 8haste belt? Figured just swapping belt, feet, legs would still leave one at capped haste? 4 hands, 4 legs, 3 feet, 8 head, 7 waist = 26% unless you're still using Calmecac? Can understand using them in capped acc settings, but against harder targets wouldn't they be detrimental due to the -acc?
    (0)
    Last edited by Kitkat; 03-29-2012 at 02:12 AM.

  7. #1587
    Player Crimson_Slasher's Avatar
    Join Date
    Jul 2011
    Location
    San d'Oria
    Posts
    356
    Character
    Grievor
    World
    Sylph
    Main Class
    RDM Lv 99
    Brego gloves do kinda offset Calmecac pants. With that and a few rings/pcc you can offset accuracy problems rather easily and maintain haste cap, course for me, im about 3% over cap co i could swap those or my belt to swift for some more acc personally.
    (0)

  8. #1588
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    Yes, unless you're having accuracy issues should still be using Calmecac. For Neck I use Rancor most of the time since the +DT isn't a huge issue when I do melee, and if it is can switch to Fortitude/Ziel (once I kill that damn bird...).
    (0)

  9. #1589
    Player Kitkat's Avatar
    Join Date
    Mar 2011
    Posts
    436
    Character
    Kaliyah
    World
    Fenrir
    Main Class
    BLU Lv 99
    Nevermind, spaced out composure when i was factoring accuracy earlier. Really need to not try to multitask when I'm doing gear builds. Always manage to forget something in the calculations.
    (0)

  10. #1590
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    If you can cap haste in other slots, then the Kudzu body is a must for TP pieces. STR +10 Atk +13 (18 with STR) DA+3 sTP +5 is insane considering our other options. Closest one is possible the DW+3 DA+2 ~if~ your atk is really high / near cap.
    (0)

Page 159 of 171 FirstFirst ... 59 109 149 157 158 159 160 161 169 ... LastLast