Stop double posting.
For real, it gets old.
Stop double posting.
For real, it gets old.
The average DMG of a sword is roughly half of 2-handed weapon of same level but attacks almost 2x as much. If one dual wields swords with some accuracy and DEX gear then the damage output of RDM melee can be almost comparable to a DD 2 handed weapon of the same level assuming both swords are the same exact weapon, not even counting adding Enspell I enhancement which affects both main and offhand. Weaponskill however is where this battle is unfortunately is lost and 2 handed weapons may out shine dual wielding. If u examine the delays between single and two-handed weapons there is almost an exact 2 to 1 delay ratio on average so I have no idea why people keep debating this as over time it all balances out to be almost the same damage. Only real difference is it takes more than one swing to do it.
Overall if you have a weapon you should be swinging it instead of using for display only purposes. Melee is in some ways another form of damage over time. I mean if a mob has like 50k hp and u only have 1 person dealing 50dmg it will take u 1000 attack rounds, 2 ppl 500, 3ppl 330 and so on and so on. You deal more damage in shorter amount of time killing the mob faster overall and anybody that isnt meleeing is prolonging that battle.
Also if I remember reading correctly on ffxiclopedia.org or some other site doesnt magic give the mob MORE TP than meleeing does? The only exception to this I think is with 2handed weapons where they give off more tp than single handed weapons and magic on a per action basis. Even still if your supposed to be some DD on the front line and worrying about feeding tp than you need to be mage so you dont get any scars on that wimpy little face of yours, LOL Seriously a DD complaining about getting hit by a TP move is hilarious to me.
Last edited by CapriciousOne; 08-31-2011 at 06:10 AM.
This isnt Rock Paper Scissors and that game always was dumb to me because a rock can cut paper yet it loses to it? Complete bs, LOL In any case if my scissors cant beat that rock then I would seek out a stronger tool to damage the rock and thus is the point and beauty of RDM.
Go stab things in Voidwatch and let me know how that works out for you.
From what I recall, any damaging spell gave a mob 10 TP. Subtle Blow would, funnily enough, subtract from this number. However, I don't know if the recent AGI modifications have affected this, but things like multi-hit BLU spells were notorious for TP feed since Bludgeon landing its 3 hits would give 30, Disseverment 50, and so on. It'd be easy enough to test with Charm and checking pet TP, though.Also if I remember reading correctly on ffxiclopedia.org or some other site doesnt magic give the mob MORE TP than meleeing does? The only exception to this I think is with 2handed weapons where they give off more tp than single handed weapons and magic on a per action basis. Even still if your supposed to be some DD on the front line and worrying about feeding tp than you need to be mage so you dont get any scars on that wimpy little face of yours, LOL Seriously a DD complaining about getting hit by a TP move is hilarious to me.
The AGI buff affects that iirc, even under 25% HP I couldn't get empty in Vazhl to tp in less than 12 casts of dia 2 doing at least 1 damage (if it was 10tp per cast, it should have tp'd every 10 spells).
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |