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  1. #1291
    Player CapriciousOne's Avatar
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    Aug 2011
    Posts
    188
    Character
    Capriciousone
    World
    Bahamut
    Main Class
    RDM Lv 95
    Which spell is better would solely rely on the type of mob being fought and the difference in level between the mob and the party since higher level mobs result in penalties often time in defense, accuracy, evasion, etc. X amount per level. I think I saw somewhere.

    For instance if you are constantly fighting mobs more than 3-5 levels above you in a 3-6 perosn party then Enblizzard/enstone/enwater and enaero would probably be the most used ones overall.
    (0)

  2. #1292
    Player CapriciousOne's Avatar
    Join Date
    Aug 2011
    Posts
    188
    Character
    Capriciousone
    World
    Bahamut
    Main Class
    RDM Lv 95
    I suppose I could live with something like that, though I do prefer to throw out the occasional nuke over heal being familiar with the elemental weaknesses and all. Still it would be a manageable addition since it would be a main job JA and wouldnt be affectetd by subjob so I could still /dnc to override not being able to heal myself bc regen sucks to me when you can still Curing Waltz 3 since it wouldnt be covered by it being a JA as well.
    (0)
    Last edited by CapriciousOne; 08-12-2011 at 06:02 AM.

  3. #1293
    Player CapriciousOne's Avatar
    Join Date
    Aug 2011
    Posts
    188
    Character
    Capriciousone
    World
    Bahamut
    Main Class
    RDM Lv 95
    Well from what I've seen, discounting 2-handed weapon jobs that get an accuracty bonus as well as damage with delay as trade off, I feel red mage already accomplishes this even at a B skill. In comparison to say a PLD or BLU who i think both have an A in sword or at least BLU does or nin with Katana but has the advantage of native DW for reduced delay I feel RDM is comparable.

    Simply put I dont think the fan base will ever be fine with it because simply put skill players can play the game in many different ways, even unpopular and uncommon ways and still be successful and clearly they dont fall into that category.
    (0)

  4. #1294
    Player Greatguardian's Avatar
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    Mar 2011
    Posts
    3,238
    Why are you making a million disconnected posts back to back? Who are you replying to in them? What the hell are you trying to say and why does it take 10 posts to say it?
    (2)

  5. #1295
    Player Supersun's Avatar
    Join Date
    Mar 2011
    Posts
    522
    Please quote who you are replying to and please edit your previous post instead of posting back to back.
    (0)

  6. #1296
    Player Rayik's Avatar
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    Apr 2011
    Posts
    230
    Character
    Rayik
    World
    Cerberus
    Main Class
    RDM Lv 95
    Quote Originally Posted by Supersun View Post
    Please quote who you are replying to and please edit your previous post instead of posting back to back.
    Whew, thought it was just me or I had whoever he was quoting blocked or something.

    CapriciousOne, PLEASE give the context as to what on earth you are talking about!
    (0)

  7. #1297
    Player Rayik's Avatar
    Join Date
    Apr 2011
    Posts
    230
    Character
    Rayik
    World
    Cerberus
    Main Class
    RDM Lv 95
    Quote Originally Posted by Greatguardian View Post

    Straight up, any Red Mage that only Hastes, Refreshes, and Cures is a Monster Trucking horrible Red Mage.
    You keep saying this, and you never follow up. "There's so many things" is a cop-out if you don't elaborate. Please, tell us what else we're supposed to be doing when the mob is immune/resistant to our enfeebles, other than cure/buff cycle? Nuke? RDM nukes are weak, and more often than not I get asked to stop nuking so I have more mp to cure with.
    (0)

  8. #1298
    Player
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    Mar 2011
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    1,003
    Quote Originally Posted by Rayik View Post
    Nuke? RDM nukes are weak, and more often than not I get asked to stop nuking so I have more mp to cure with.
    I'm going to stop being snarky for a minute here and ask what your nuking gear and damage output on nukes looks like. I want to know how it stacks up against my own and learn where you're drawing the cut-off line for nuking damage being considered "weak". Are you just getting resisted a bunch or are the numbers simply too far behind say a Black Mage to be deemed cost-effective in your estimation?
    (1)

  9. #1299
    Player Rayik's Avatar
    Join Date
    Apr 2011
    Posts
    230
    Character
    Rayik
    World
    Cerberus
    Main Class
    RDM Lv 95
    Quote Originally Posted by cidbahamut View Post
    I'm going to stop being snarky for a minute here and ask what your nuking gear and damage output on nukes looks like. I want to know how it stacks up against my own and learn where you're drawing the cut-off line for nuking damage being considered "weak". Are you just getting resisted a bunch or are the numbers simply too far behind say a Black Mage to be deemed cost-effective in your estimation?
    Nuking has always been secondary and never has been a huge focus of mine. I play with my wife most of the time, and she's a BLM. So maybe my nukes aren't so bad, just look bad in comparison. But for the lulz, here's my nuking set:

    http://www.ffxiah.com/item-sets/226566

    I did not go out of my way to "build" this set, this is just what I happen to have on-hand. Staffs are situational depending on the spell. Spiral ring just because it has the +5 INT and haven't had a need to upgrade. I just got the +1 AF3 body last week, haven't tried using it for the Acc over Augur's yet. My skill is around 300, before merits, so admittedly not capped.

    So there, I have nothing to hide. I can admit when I'm gimp. When I'm on RDM, I'm usually called on to cure and buff cycle in the group of friends I play with. Nuking has always been secondary.
    (0)
    Last edited by Rayik; 08-12-2011 at 11:31 PM.

  10. #1300
    Player
    Join Date
    Mar 2011
    Posts
    1,003
    Thanks very much. It looks like you're rocking a bit more magic accuracy than I am, but a little less potency. I'm finding my current build is pretty solid on low-end mobs, dropping Blizzard IV for about 1.2-1.4k outside Abyssea and 2-2.5k inside. It's a little lower on NMs. I started looking over the numbers for some of the more resistant NMs though and the resist rate just left me totally discouraged so I'm looking to do some tweaking in the near future or just a build for resists in general.

    My set as it stands right now: http://www.ffxiah.com/item-sets/189566

    I wouldn't worry too much about Black Mages making your nukes look bad, they're supposed to since that's all they've really got going for them. It doesn't mean you shouldn't bother though.

    *shrug*

    I enjoy it as something I can add to my mix of spellcasting. Then again I haven't seen other people's damage numbers in months due to chat filters so there's that too.
    (0)

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