Now I know you don't pay attention.This is incorrect. Your PDT, MDT and max MND sets all take a significant hit by locking down those slots.
1. DMnd is reached on vast majority of fodder mobs before even touching main/sub slots, it's the exact same argument as for staves.
2. RDM at this point is a minimum hate job, which means your arguments for PDT and MDT are reduced to monsters who AoE a significant amount of damage. Read the full post, I regard this issue when it comes to monsters who can deliver a truck ton of AoE damage. (as in for, if it can, you're likely not going to melee it anyways. Thus, it's overkill just like elemental staves for M.Acc.)
I mean, add them to your personal list if you want to nitpick THAT much. But they're just as moot if not more in the described situations. At least Cure Potency and Nuking damage have a clear, measurable contribution increase even in fast fights. Hitting a vague stat cap on a potency that may or may not even see it's full effect put to use in the fight is not, especially for quick fights.
And if you TRULY wish to nitpick, NOTHING prevents you from taking the hit in TP gain to swap into a PDT MDT or Full MND set, or any other weapon combination if you feel it's worth the loss. That is entirely up to your discretion.

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