
Originally Posted by
Greatguardian
Frankly, hybrid jobs in FFXI suck complete ass solely because they are hybrids. How awesome is that there Summoner job? Bottom of the barrel must feel pretty nice for them. What about that thar Blue Mage? I must've forgotten the part where people actually give a crap about that job outside of Abyssea. Oh, no, I didn't. It just sucks. General rule of thumb, no one needs one Hybrid when two Specialists will always be exponentially better.
Red Mage is an extremely powerful job because its magical aspects are powerful enough to be considered specialist-tier in their own right. If your nukes suck on Red Mage, something is wrong. If your enfeebles won't stick on things that aren't immune, something is wrong. If you can't stand there and take 0-100 damage from King Behemoth's Meteor, something is wrong. Red Mage is an extremely adept magical job outside of Abyssea, and is very near vital for any sort of difficult content.
However, while Red Mage's potential is extremely high, it requires an almost-constant casting/action load in order to keep it up. Pretty much the only time I'm not doing something on Red Mage is when I'm 30 seconds from my vert timer and riding my last 50~ MP. If you want to melee at a point which offers a utility that is anywhere near comparable to what Red Mage can offer as a backline specialist, you'll basically have to become the most brokenly overpowered job in the entire game.
Edit: Which Red Mage basically was, for years, and still may be considered as such outside of Abyssea.