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  1. #1041
    Player saevel's Avatar
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    Apr 2011
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    What the heck were you fighting? Before I mostly looked over the RDM and urself's parse data, but now looking at the BLU, wtf where they doing? Was someone leveling BLU in that party because their numbers are embarrassingly bad.

    Also Gokku do you play on PC?
    (0)

  2. #1042
    Player saevel's Avatar
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    Apr 2011
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    Actually digging deeper ... doom whats your enspell macro look like? Are you macroing in pieces? Which spell are you using and what was your reasoning behind it?

    Even on my bad days I put out more enspell damage then that, significantly more. I really need to know what was the target monster now.
    (0)

  3. #1043
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    It was VT demons in Neo Dynamis, so enspell damage was cut.

    The BLU and WAR are distractions representing bad pickup DDs.
    (0)

  4. #1044
    Player Doombringer's Avatar
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    Mar 2011
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    enspell macro is af legs relic hands emp+2 boots and emp cape for +51 skill, and af+1 hat for fast cast because there's a leftover line in the macro and why not cast faster?

    was using enspell one, tried a couple different spells but demons aren't really weak to anything. just a rough mob to enspell on. i think i finally just settled on whatever enspell had been typed into my macro beforehand, to keep the DA on chimeric fleuret going. (i only have 1 enspell macro, i just edit it whenever i need to change mobs.)

    rancor collar is on my radar, but it's very expensive on my server, and all my money is being thrown into the pit that is apademak pops for now. then after that i might start throwing gil at augmenting a good w.body. saw a screenshot of a guy that got haste on one, might cap my set out by that route. (W.body has always been my favorite look for rdm. it's the perfect armor for what i always pictured rdm to be. i'd <3 an excuse to actually bother wearing it)

    i dunno....... may not be the best thing to make a priority... but it's just so cool lookin' >.>
    (3)

  5. #1045
    Player saevel's Avatar
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    Apr 2011
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    Ahh Kindreds, that explains much. Usually demons are weak to fire, but Kindred's are actually weak to Light, seeing as we don't have enlight then all our enspells pretty much suck. That and they usually have -MDT and annoying defense / VIT, which explains your low CDC numbers. You picked one of the worst targets for RDM and one of the worst melee's to compare yourself to, but sometimes them the shakes.

    Also having another PT member parse you is gonna screw up enspell damage. For some reasons SE sends additional effect damage as a separate entry then the person who caused it. K-Parse just tags the add.damage onto the previous melee hit, which usually works fine if your the one parsing, but if someone else is then the order can get out of whack.

    RDM Hits Mob, Mob takes 60 damage
    Mnk Hits Mob, Mob takes 100 damage
    Additional Effect, Mob takes 24 damage

    The Add damage belongs to the RDM but is attributed to the MNK. I used to have dynamis parses that had my endamage spread out amongst 40+ people. One person's parse had me pretty low on the numbers, but then I posted mine that shows me in the upper corner. They screamed foul until I pointed out how their WAR was dealing 20+ lightening damage per hit, something that wasn't possible. This was vs quadavs which have a clear elemental weakness.

    You should try this again in a city zone or other target that doesn't have high defense / VIT and magic resist. RDM does pretty well on weaker stuff, but we just lack the attack for hard sh!t.
    (0)

  6. #1046
    Player saevel's Avatar
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    Apr 2011
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    My current Enspell puts on,

    head "Warlock's chapeau +1";
    body "Glamor jupon";
    neck "Enhancing torque";
    legs "Portent pants";
    hands "Duelist's gloves";
    ear1 "Augmenting earring";
    ear2 "Loquacious earring";
    feet "Estoqueur's houseaux +2";
    back "Estoqueur's cape";
    waist "Siegel sash";

    For
    +64 Enh Skill and 30% duration bonus.

    Currently want the Augurs Robe for another 9 enhancing magic which will bring me to 430.
    (0)

  7. #1047
    Player Gokku's Avatar
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    Mar 2011
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    Bastok
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    481
    Quote Originally Posted by saevel View Post
    Ahh Kindreds, that explains much. Usually demons are weak to fire, but Kindred's are actually weak to Light, seeing as we don't have enlight then all our enspells pretty much suck. That and they usually have -MDT and annoying defense / VIT, which explains your low CDC numbers. You picked one of the worst targets for RDM and one of the worst melee's to compare yourself to, but sometimes them the shakes.

    Also having another PT member parse you is gonna screw up enspell damage. For some reasons SE sends additional effect damage as a separate entry then the person who caused it. K-Parse just tags the add.damage onto the previous melee hit, which usually works fine if your the one parsing, but if someone else is then the order can get out of whack.

    RDM Hits Mob, Mob takes 60 damage
    Mnk Hits Mob, Mob takes 100 damage
    Additional Effect, Mob takes 24 damage

    The Add damage belongs to the RDM but is attributed to the MNK. I used to have dynamis parses that had my endamage spread out amongst 40+ people. One person's parse had me pretty low on the numbers, but then I posted mine that shows me in the upper corner. They screamed foul until I pointed out how their WAR was dealing 20+ lightening damage per hit, something that wasn't possible. This was vs quadavs which have a clear elemental weakness.

    You should try this again in a city zone or other target that doesn't have high defense / VIT and magic resist. RDM does pretty well on weaker stuff, but we just lack the attack for hard sh!t.
    read the logs
    1. The dmg of every enspell went to him.
    2. Almost all of the new VT mobs have high vit/def
    3. Every job does fine on weaker mobs this was about accurate difficulty mobs not mowing down easy preys
    4. yes i play on pc
    5. my gear isnt perfect * to my standards yet* either , im still missing some parts of my VS i.e rancor collar
    6. i was pulling most of the fights so i had to engage last.
    (0)

  8. #1048
    Player saevel's Avatar
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    read the logs
    1. The dmg of every enspell went to him.
    2. Almost all of the new VT mobs have high vit/def
    3. Every job does fine on weaker mobs this was about accurate difficulty mobs not mowing down easy preys
    4. yes i play on pc
    5. my gear isnt perfect * to my standards yet* either , im still missing some parts of my VS i.e rancor collar
    6. i was pulling most of the fights so i had to engage last.
    And now it comes out does it, figured the ulterior motives behind this would surface if I asked enough questions. Otherwise why have two "random pickup DD" in a controlled parse on kindred mobs in a dynamis event.

    1. The dmg of every enspell went to him.
    Not possible if the parser isn't the RDM. Not even K-parser can fix this, it's SE sending add damage as separate entity from what caused the damage.

    2. Almost all of the new VT mobs have high vit/def
    Not true, they have Vit / Def that scale with their template. JP's figured this out years ago. Kindred's template have VIT / DEF higher then the standard for their job types.

    3. Every job does fine on weaker mobs this was about accurate difficulty mobs not mowing down easy preys
    Wasn't talking about EP, or DC, or T, or VT, or even IT, just the relative Def / Vit / Evade of the monster in question. Nice attempt at straw man, now go back to BG where you started this. Kindred not only have higher Def / Vit, they also have -MDT. They are the perfect example of a monster that RDM's will have the most difficulty with, infact anyone not a 2H or a MNK will have difficulty with them. I seem to remember TS discussions for Dyna Xarc at level 75, it's only gotten worse at lv 90.

    4. yes i play on pc
    This was because I had questions about his macro's and WS swaps. He noted on playing on console, meaning no extended macro's and other nice toys. Something I'm positive you, as a BG poster, would of had access to. I'll let that speak for itself.

    The rest is just more strawman BS.

    I was fairly positive you were going to use this in other posts as a "this is how bad RDM melee is" type argument. Even had to throw in the "pimped our RDM is worse then a random AH WAR" angle.

    Considering the things stacked against him and that it was a setup he did pretty well.
    (0)

  9. #1049
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    There is no strawman, Rdm melee fails against stronger mobs, -MDT on demons or not. You cannot refute this, only acknowledge it and either accept it or demand it be changed. Or perhaps you're going to claim all Rdm melee is good against is weak VT and birds, which goes right back to fails against stronger mobs?
    (3)

  10. #1050
    Player Gokku's Avatar
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    Mar 2011
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    ok lets play it your way add all magical dmg listed in the parse to his dmg * this is assuming all magic added dmg is his and his alone thats another 856 dmg and suddenly it makes up for the 16000 dmg gap. Next lets assume i was giving him a acc song so you know he wouldn't hit as fast *we all know everyone has capped acc even when blinded". then lets make false statements about an ah war? cuz we can buy ares body off the ah now a days. then assume he cant figure out how to hit 2 buttons to put on tp / ws gear. oh and dont forget that bit about you having no clue and ignoring the parse data to just make shit up!.

    if it makes you feel better give me your email ill send you the parse and you can go through it line by line of chat
    (1)

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