Let's talking about something worthwhile, like reducing the wait time to rank up to 24 hours.
Let's talking about something worthwhile, like reducing the wait time to rank up to 24 hours.
That doesn't mean anything.
[notajudgement] People setting their profile here to a lvl one mule is done to provide a sense of anonymity. Allowing them to express w/e they want here on the site w/o repercussions to their in-game persona. [/notajudgement]
As the OP has said nothing else beside their initial post, i'm just gonna assume he/she was in a Campaign Battle with at least one capped player who was a dick. So now ALL capped players are dicks if they are in Campaign.
These player's my be trying to tip the scale's of the war to gain access to the Keep in Castle Zvahl Bailey's. Not to intentional hurt ppl trying to level. The fact that you even ask to see a nerf is just mind boggling. Perhaps you should try asking them next time and going the other way when there in the zone pasting everything.
Actually, I'll be quite honest here. A friend and I have been trying to manage this via duo as BST and DRK for a while. We can take Xarcabard and Glacier w/ little effort, but when it comes to Castle, lol. It's just not doable with only 2 people. Kind of a shame there isn't really anything worthwhile to gain from this except collectors pieces.
Also I can't help but still pray that one day Tavnazian Campaign Battles will emerge, etc. but that's just wishful thinking.
Anyways, yes to your post, there are people with that intention and my post is proof of that.
Easiest way to do this is to scale the Campaign Battles the closer you get to the Beastmen Strongholds.
For Example Sarutabaruta, Gustaberg, and Ronfaure should be for players in the 65-75 ish range, while La Vaule, Beaudeaux, Castle Oztroja and the Northlands Should be for the 95-99 crowd... with other areas falling in between.
How would doing this change anything? Honestly, people would still be going to every area, but you'd be making it even more difficult than it already is for people who enjoy Campaign Battle and trying to control all of the areas... This is a very terrible suggestion. There is nothing for the "Die-Hard" player besides Allied Notes for Voiddust, but even then...they probably just buy those anyways off the Auction House.
Campaign Battle is simply a side-attraction just like Pankration or Ballista. If you do Campaign Battle to exp because you prefer it over Abyssea, that's great. However, there is no reason to demand nerfs for players who worked hard to obtain Relics, Mythics, Empyreans, or high-grade equipment of all sorts. Doing so just shows how selfish you are.
As many others have posted that the reason the Original Poster even suggested this was because some random encounter with a Lv99 player may have ruined their time, it's still no reason to want to ask to punish everyone. Some people are just that way, have to deal with it and move on. As Campaign Battle stands right now, there should be no reason you aren't getting worthwhile exp.
Post your average time doing Campaign Battles, rough estimate of how long the Battles last, Exp you get, your level, etc. or just math it out yourself... Campaign Battles are always happening and the way I always look at it, the quicker the Battle ends, the quicker you get exp/advance in levels.
Rescaling Campaign Battles to be for select level ranged won't change anything, infact, it would make things worse.
I'm pretty sure the OP's experience is pretty rare. I'm in the midst of building campaign ranks on Siren server and whenever I campaign, it's mostly empty (for Windy at least) and I'm basically forced to solo the whole wave on my own if I want the allies to win. It's not like there's legions of 65-75 players participating in the battles and no need for draconian measures such as the nerf being asked for.
I'm not demanding anything, it was just an idea being thrown out, like all ideas, you throw something against the wall and see what sticks. You do know, that the mobs scaled for those levels would actually give XP for everyone, it's just that the 65-75 players would actually do more damage and would kill mobs quicker, in effect potentially increasing the XP that they would get for that Campaign Battle. Which was the main reason I suggested it.
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