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Thread: Throwing WS?

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  1. #1
    Player Valkrist's Avatar
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    Mar 2011
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    Valkrist
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    Bahamut
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    MNK Lv 4
    SE officially responded to this a few years ago. They can not add WS to thrown weapons because of technical issues with how the game is programmed.
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  2. #2
    Player Ezrin's Avatar
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    Quote Originally Posted by Valkrist View Post
    SE officially responded to this a few years ago. They can not add WS to thrown weapons because of technical issues with how the game is programmed.
    I don't really see why not, think about SAM and NIN when they first came out in RoZ, they were completely new weapons and got ws, just doesn't make any sense to me.
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  3. #3
    Player Valkrist's Avatar
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    Valkrist
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    Bahamut
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    Quote Originally Posted by Ezrin View Post
    I don't really see why not, think about SAM and NIN when they first came out in RoZ, they were completely new weapons and got ws, just doesn't make any sense to me.
    SAM and NIN are both using weapon types that function near identical to prior weapon types. The weapon types for SAM and NIN are just reskined weapons of previous weapon types. All they had to do was just make a different skill type (like blue magic) be associated instead of say great sword or dagger. There were no changes to the framework when SAM and NIN were made. The fact that there's dual-wielding means it was intended when the game was first being designed before alpha play tests, or that there was very little to be changed to the framework to allow it.

    When you design a typical car, you make it with one set of things in mind. Mostly to drive on land with four wheels. Asking for WS for throwing weapons is asking for a change that's like wanting to make a car into an aircraft. Cars are not designed to be aircrafts simply because they were never designed to ever have modifications to cause them to ever become airborne. The game was designed in such a way that they never intended thrown weapons to ever have a WS. Making changes like this is not like moving furniture about the room to change how the room looks and feels. The framework of the game can not be changed easily, or at all, to allow throwing weapons to have WS.

    When FF1 was rereleased past the NES days, do you think they just altered the framework to make it look pretty? With every single release of FF1, the game has been remade from the ground up using the original game as a reference point. If SE was to try to use the original FF1 engine to make a new game, it will look, sound, and act identical to FF1.

    Altering the framework is not going to be as easy as entering one string of code like using a Game Genie. Even then you can get serious errors using a GG, simply because the game was not designed to allow for "such and such" to happen with such a little change of code. You're talking literally up to hundreds of thousands of lines of code to be changed just so that you can have a WS. Is it possible to change it so that there's a WS. Yes. Are they willing to dedicate that much time, money, and manpower to make this change? No. With enough time, money, and manpower... Even a car can be changed into an aircraft.
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