When Neo Nyzul was announced, there was an air of caution and apprehension from the player base about the quality of rewards to be forthcoming. I think I speak for the majority of us when I say that we were perhaps surprised as the calibre of armor that came our way.
However, there seems to be a running habit with the development team, that they've referred to lightly in several official texts that they've released. It happened at level 75, and I'm wondering if it's about to start happening again with the release of Salvage II.
Is every reward in future end-game, including Adoulin, to be considered majority Sidegrade? Is this where actual vertical gear progress stops, and we end up with a horizontal spread of situational gear - most of it taking many weeks or months to obtain? (I have no problem with the weeks/months, so long as the end result is worth it).
Not sure I'm going to enjoy looking forward to "meh" rewards from otherwise fun events for the rest of the games life.