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  1. #1
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    New Salvage gear, RDM's perspective!

    Quote Originally Posted by AH.com
    Morrigan's Armor Upgrades:

    Lv. 99 BLM/RDM/BLU/SCH

    Morrigan's +1
    Set: Enhances "Magic Atk. Bonus" effect
    Head: DEF:33 MP+50 STR+10 INT+10 MND+10 Accuracy+12 Magic Accuracy +12
    Body: DEF:55 STR+12 INT+12 MND+12 Accuracy+13 "Magic Attack Bonus"+13 Adds "Refresh" effect
    Hands: DEF:31 MP+55 Accuracy+12 Attack+12 Magic Accuracy+11 "Magic Atk. Bonus"+11
    Legs: DEF:44 MP+50 STR+10 INT+10 MND+10 Magic Accuracy+8 Enmity-6
    Feet: DEF:26 MP+50 STR+9 INT+9 MND+9 "Magic Atk. Bonus"+9 Enmity-7

    Fea's
    Head: DEF:30 INT+7 MND+7 Magic Accuracy+8 Enfeebling magic skill +10 Elemental magic skill +10
    Body: DEF:51 Magic Accuracy+8 "Magic Attack Bonus"+8 Enfeebling magic skill +7 Elemental magic skill +7 Adds "Refresh" effect
    Hands: DEF:28 STR+7 DEX+7 "Magic Attack Bonus"+6 Blue magic skill +6 Haste+3%
    Legs: DEF:40 HP+40 MP+40 MND+7 Enhancing magic skill +13 Enfeebling magic skill +13 Enhances "Fast Cast" effect
    Feet: DEF:24 STR+7 INT+7 MND+7 Accuracy+9 Attack+9 Enhancing magic skill +7 Dark magic skill +7
    I had much hope for Salvage gear helping RDM, especially with our melee, however, again I am disappointed.



    Starting with Morrigan's +1

    Head, is mostly a WS piece for KoR and possibly Req, no use for TP, CDC, Fast Cast, Healing, Nuking, and its use for Enfeebling is beaten by our Duelist +2 and the hat from Prov Watcher.

    Body is again, good for KoR and perhaps Req, but falls short in almost every other way, its one other use is nuking, which it does excel at.

    Hands lack any use at all, besides nuking, which it is 2nd best for, falling short of the amazing MAB on Nares, unless you need the Magic Acc for resists.

    Legs are not Rubeus, thats about all that needs to be said, they lose for WS, they lose for Enfeebling, they have no MAB for nuking, most stats on here are beaten by gear that is sure to be easier to obtain.

    Feet are great WS feet, and nuke feet, but fall short to other gear for everything else.


    Overall, Morrigan's +1 is decent, it improves our nuking, and some WS gear, but nothing else is improved upon really, our Enfeebling gear is not touched by this, neither is Enhancing, TP, Healing, or anything else outside of Nuking and WS for the most part. Alot of hope was placed in this set as it was hopefully to be a new set for Melee maging, however I believe it disappoints from that greatly, as I had expected much more from it by this point.



    Now, the Fea's set.

    Head has decent Enfeebling power, but still hard to say that it beats out our other 2, has no real nuke power as our AF3+2 head should be better unless getting resisted, and 0 other good stats on this piece.

    Body is just bad. Doubtful that the Refresh is higher than 2/tic, no body beats AF3+2 for Enfeebling, and the MAB on it is not high enough to be good.

    Hands are good for CDC, Haste will not beat Brego, Blue skill is worthless on RDM, MAB is trash next to Nares, nothing but CDC hands for RDM, finally matching Athos.

    Legs are at best, for Fast Cast, Enhancing and Enfeebling are done by Portent already and at higher numbers, MND is lol next to Rubeus, and HP/MP is nothing important.

    Feet are some more WS gear, against Morrigan's, its either 2STR/2MND or 9Attack/9Acc which is the only important difference, Enhancing doesn't come close to our AF3+2, Dark skill and INT are nothing much since RDM is no longer important for Chainspell stun really.


    Overall, Fea's is a mostly mage set version of Morrigan's. Its stats still fall short of expectations though, the gear just doesn't match up to other gear we see in other events, and fails to correct many of RDM's gear problems it has that keep it from being a better job. Some pieces are ok, the Feet and Hands mostly, the Legs dependent on the amount of Fast Cast on them, but everything else just doesn't cut it, and will probably be just another piece of gear RDM can get that has little to no use.





    This is my 'review' on the new gear, and how I think it looks by compare to RDM's other options, mainly the more obtainable ones, but all were taken into account. Anyone have anything to add, or see something in this gear that I missed?
    (2)

  2. #2
    Player ManaKing's Avatar
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    Character
    Iocus
    World
    Phoenix
    Main Class
    RDM Lv 99
    Morrigan's is now the WS set for RDMs not using CDC, basically. Some of the pieces are pretty reasonable. I'm only disappointed because they didn't put a single piece of Haste on the entire set. It's a let down, but it's not like we got nothing, which is what some updates actually consist of.

    http://wiki.bluegartr.com/bg/Decembe...Update_Changes

    more toys to look at.

    Fire and wind staff, an accuracy throwing piece, an enfeebling body......sort of, weapon skill belt which might be actually nice.
    (0)
    Last edited by ManaKing; 12-13-2012 at 05:28 AM.
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  3. #3
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    The ranged Acc item is only 1 more than Oneiros Pebble, and 2 more than Astrolabe, not much in my opinion. The Fire/Wind staves are ok, but are bad compared to the trial staves, which is why they are not worth mentioning to me, the belt is... decent, however Acc is its only benefit, and only on KoR, for Req Soil is best so far as I know and it gives Acc as well. Also, Prosilio is still better for KoR if Acc isn't needed because it has more STR/Attack, only losing in the Double Attack problem, though I am honestly not sure how far that goes in importance. As for the Enfeebling body, so far as I know, we already have the king of those...

    I like how its good WS and nuke gear, but it still seems lack luster for an entire set from an event that did give some hope for some new TP pieces as well, especially after seeing the quality of other sets such as Thaumas and Athos in the recent past, which RDM has had no access to.
    (0)

  4. #4
    Player ManaKing's Avatar
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    Character
    Iocus
    World
    Phoenix
    Main Class
    RDM Lv 99
    It really is disappointing that they really didn't give us a single piece of TP gear. I'm not saying that they had to give us the best TP gear in the game, but I was really looking forward to wearing a Morrigan's Body full time, or really anything new. Not a lot to get excited about. I would classify this as another lackluster patch for RDM gear.

    Such crap.
    (4)
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  5. #5
    Player saevel's Avatar
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    If the body had Haste +5% it would be worth looking at, as it stands it's a WS piece for MS, KoTR, DB and Req. Honestly that set is for everyone except RDM though it does bear striking resembling to the old "MOAR HYBRID PIECES" argument that Seriha used to make.

    At no point in time does anyone need Acc / Atk and M.Atk / M.Acc. Rarely do you need MND, INT, STR and Attack / Acc on the same piece.

    It would be a good set for sang blade ... if we got it natively.
    (2)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  6. #6
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    Sadly, that is the reason I failed to mention that WS, however whenever the WS update is, if we manage to get San then this gear will be great for it.
    (0)

  7. #7
    Player Doombringer's Avatar
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    for what it's worth, morrigan +1 body is still what it was before, the best tp/autorefresh piece.

    i know the bar is pretty low there, but when you think about it; the value of autorefresh is directly tied to how much time you spend wearing it. and if you were gonna TP in a refresh body, that'd be the one you want. (assuming it's worth +2/tic, which i wouldn't doubt) so while it's not the best tp body, it might have a niche in a TP set anyway.


    of course, the other side of that coin is if you need the mp that badly, it's not melee time :\
    (2)

  8. #8
    Player saevel's Avatar
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    of course, the other side of that coin is if you need the mp that badly, it's not melee time :\
    Pretty much. RDM has a natural 7mp/tick buff they can put on themselves along with an assortment of idle gear not to mention convert, MP is rarely a problem as a RDM.

    Honestly most of that gear is for BLU as they can't wear nares and have some limited Req options. Kinda sad that SE would screw RDM over again while buffing the sh1t out of BLU.
    (3)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  9. #9
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    Come to think of it, Morrigan's +1 in all slots except hands, put Athos in Hands, then keep most/all of RDM's gear for the other slots and BLU can probably hit around the same WS stats as RDM with Req now...
    (0)

  10. #10
    Player ManaKing's Avatar
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    Character
    Iocus
    World
    Phoenix
    Main Class
    RDM Lv 99
    Probably higher since they can /WAR and still keep dual wield!!! Yay for blatant inferiority and favoritism!!! Just what this game continues to need.

    I posted a general discussion topic about my discontent about the new gear. Most people are just as unimpressed with the new gear, regardless of job.
    (2)
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