Page 4 of 4 FirstFirst ... 2 3 4
Results 31 to 40 of 40

Dev. Posts

Hybrid View

  1. #1
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    Yeah, it would be nice if the release notes included a list over video cards known to be affected. However, the most important thing is that they have solved the problem, the rest is just details.

    Hopefully, anyway. I wouldn't know because I didn't have it in the first place.
    (0)

  2. #2
    Player Trumpy's Avatar
    Join Date
    Mar 2011
    Posts
    451
    Character
    Trumpy
    World
    Shiva
    Main Class
    DNC Lv 99
    actually it fits in with the whole "not telling anyone how anything works inthe game" vibe they usually operate with
    (6)

  3. #3
    Player
    Join Date
    Mar 2011
    Posts
    319
    Specifying the cards affects may prove tedious if they anticipate the issue will persist as more cards develop. For instance, some Nvidias use Optimus, which disables the good GPU and uses integrated graphics instead. That's a continuing series, so the list would be indefinite.
    (2)

  4. #4
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    Glamdring: Ever noticed how your framerate doesn't drop when you R0? At that point, you have a 0b/s connection between you and the servers, yet framerate remains unaffected. That should tell you that the two are completely unrelated.
    (3)

  5. #5
    Player QuickRelease21's Avatar
    Join Date
    Oct 2012
    Posts
    20
    Character
    Crystalis
    World
    Phoenix
    Main Class
    RUN Lv 70
    I am just shocked till this day, they have never implemented a: AA option or af option for that matter, and probably will never ever see it.

    Also I tried the superVCCA64 8x8 aa on nvidia inspector + 8Xsparsegrid aa, looks excellent but the gpu usage fluctuates so much it is unbearable @ 2475X1536 resolution(1920X1200/Downsampled) so I revert back to 1920X1200 resolution, sometimes it moves ok but it still fluctuates like crazy and the fps cant keep up, I think it has to do with the hexcode for the aa.

    Some aa hexcode will work better performance then others, I have tried many, sonic 3d-racing one works best for this game.

    Supervcaa64 8x8 by itself works well but the iq is alright, sorrie, I am all about iq not about performance, I want every speck of pixel to be perfectly clean.

    but 1 fps, forget it.

    Just have to mess around more with the hex codes, I am trying to figure out which hex codes works best with supervcaa64 8x8 + 8Xssaa, I'll report later, Looks great though, ffxi has never looked so much cleaner, man without this aa and af, the game looks so terrible, actually not just ffxi, mainly all 3d games looks terrible without proper aa and af is turned on, yuck yuck, no aa, no play.


    Also in regards about AA Qualities and how they work, observe this site very closely:


    http://www.dahlsys.com/misc/antialias/index.html
    (0)
    1-99 Solo/NO SIGNET/NO LEECH
    W/Signet=In Conquest Areas only, With or Without any armour equipment/Even Match & Under=Same dmg taken
    No Signet=Totally Different Game All Together/More dmg taken/Def # plays Big
    Skill Up While lv 99 @ Qufim= >< NO ABY EXP=^^ NO PL'S=^^ NO ALT'S=^^ Skill Up While Lv Up=^^ 80-200+ EXP PER 1-2+MINS= Request for Aby @ Restricted LV 90-95+=^^ AND NO B.S.=

  6. #6
    Player Vosslerr's Avatar
    Join Date
    Aug 2011
    Location
    San d'Oria
    Posts
    31
    Character
    Vosslerr
    World
    Shiva
    Main Class
    DNC Lv 99
    I checked this option just to see what would happen and if it would improve random lag issues I had. In the process of having to reinstall FFXI because of some error that occurred afterwards. Beware.
    (0)

  7. #7
    Player Trumpy's Avatar
    Join Date
    Mar 2011
    Posts
    451
    Character
    Trumpy
    World
    Shiva
    Main Class
    DNC Lv 99
    even if it was not just one specific card, any hint of the features purpose could have been beneficial.
    (1)

  8. #8
    Player Toadie-Odie's Avatar
    Join Date
    Sep 2012
    Location
    Planet Earth
    Posts
    186
    Character
    Toadie
    World
    Siren
    Main Class
    BST Lv 99
    Before they implemented this, I had to play the game with the lowest resolution, lowest animation framerate settings, no shadows, no weather effects, etc etc. So much nicer to hop on my dad's souped up pc and turn on all the "bells and whistles" I must say. ^^;

    Now with this option setting in the config I can set the resolution higher, have weather, increase the animation framerate to max, turn on foot prints, and not have my framerate drop to 5. I still can't have shadow effects though.

    I have an ATI graphics card that is not on FFXI's compatibility list.

    It would seem this feature addresses graphic cards like mine, making the game more functional but not optimal like a compatible card does.
    (0)
    Each person is an individual being, capable of independent thought and unique emotion, deserving respect, dignity, and compassion in all things, at all times, and in all places.

    To do anything else denies the self of its humanity.

  9. #9
    Player QuickRelease21's Avatar
    Join Date
    Oct 2012
    Posts
    20
    Character
    Crystalis
    World
    Phoenix
    Main Class
    RUN Lv 70
    superVCAA64X4_12 along with 8Xsparsegrid works great but the superVCAA64X8_8 along with X8sparsegrid aa
    98% of the time, there seems to be major issues with the gpu keeping it stable, I think it has nothing to do with the vram,
    I think its perhaps more driver related while using this aa feature.

    Antialiasing - setting 32XS (Combined 2Xss + 8XMs) + 8XSGSSAA = better overall IQ over superVCAA64X6_12 + X8SGSSAA.


    So all in all, if your going to downsample your 1920X1200 resolution, and using an nvidia card and want best possible IQ
    and gpu running stable, use this instead:


    Antialiasing - setting 32XS (Combined 2Xss + 8XMs) + 8XSGSSAA

    ^ this one works the best for me, especially while in downsample mode.


    Also make sure, while in downsample mode, shut off your shadows, I think theres another driver problem or gpu related
    issue while shadows are turned on while on downsample mode, the game doesnt even want to move in peace,
    I could be out of vram, I have a gtx690(4gb total vram/2gb vram per gpu still = 2gb vram).

    I know doesnt make sence but thats how it is on video cards. my card total is 4gb vram but still 2gb cause each gpu has its own vram.

    some say in dual gpu applications, less gpu vram is taken, absolutely not, I checked with msi afterburner and to observe
    how much gpu video ram usage in certain game applications, if its says 1.2gb vram usage on two gpu's, and you disable one gpu and then re-try application, it will say same thing, 1.2gb vram. ^^
    (0)
    1-99 Solo/NO SIGNET/NO LEECH
    W/Signet=In Conquest Areas only, With or Without any armour equipment/Even Match & Under=Same dmg taken
    No Signet=Totally Different Game All Together/More dmg taken/Def # plays Big
    Skill Up While lv 99 @ Qufim= >< NO ABY EXP=^^ NO PL'S=^^ NO ALT'S=^^ Skill Up While Lv Up=^^ 80-200+ EXP PER 1-2+MINS= Request for Aby @ Restricted LV 90-95+=^^ AND NO B.S.=

  10. #10
    Player QuickRelease21's Avatar
    Join Date
    Oct 2012
    Posts
    20
    Character
    Crystalis
    World
    Phoenix
    Main Class
    RUN Lv 70
    oh and also, you might want to consider switching to displayport or dvi-d if it has one on the monitor as its going way beyond the dvi-i capabilities.

    Its working here, any iq difference? ergh not really other then more vram hit and performance, maybe the reason I dont see that much of a difference because the going beyond the DVI-I bandwidth limitations...

    Although some seen difference inbetween, I have also tried this downsampling method on lineage2, some stuff on objects,etc there is some difference, in some cases it can appear to be worse(even while in motion).

    I am shifting back to 1920X1200 on L2 cause all the icons, words,etc are all smaller and kinda more blurrier while in downsample mode, this mode is excellent for testing purposes only, all in all, I would stick with the native resolution what the monitor was made for originally, its good to try out, I need to check more games on this method, there seems to be a slight gain in iq but the difference in vram is staggering, in lineage2, with the aa settings(SuperVCCA64X8_8 + 8XSGSSAA) within nvidia inspector, in one location in l2, low 1gb vram usage(1920X1200), used the custom resolution(2475X1536), over 1.6bvram, so be absolutely aware of the vram hit before proceeding.

    Try it out, it may work out for some people, depending on game though, even with well trained eyes and know what to look for, ergh, I cant tell alot of difference, just a slight, some have seen major improvement and some have not, try it out.
    (0)
    Last edited by QuickRelease21; 12-26-2012 at 11:55 AM.
    1-99 Solo/NO SIGNET/NO LEECH
    W/Signet=In Conquest Areas only, With or Without any armour equipment/Even Match & Under=Same dmg taken
    No Signet=Totally Different Game All Together/More dmg taken/Def # plays Big
    Skill Up While lv 99 @ Qufim= >< NO ABY EXP=^^ NO PL'S=^^ NO ALT'S=^^ Skill Up While Lv Up=^^ 80-200+ EXP PER 1-2+MINS= Request for Aby @ Restricted LV 90-95+=^^ AND NO B.S.=

Page 4 of 4 FirstFirst ... 2 3 4