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  1. #1
    Player Mirage's Avatar
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    Mar 2011
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    2,980
    I am actually experiencing some strange performance issues while using this antialiasing workaround, or whatever you'd call it. Even though the sensors are showing that no part of my GPU is anywhere near running at 100%, and neither are any of my CPU cores, I still get fps drops here and there, which I wouldn't be getting before.

    I can be at just 15% CPU usage, 40% GPU usage, below 50% VRAM and usage, below 10% memory bandwidth usage, and still get drops down to 22 fps. Any ideas on what could be causing this?

    Then there is still the issue with a lot of flickering white squares and rectangles as objects fade into view.
    (0)

  2. #2
    Player QuickRelease21's Avatar
    Join Date
    Oct 2012
    Posts
    20
    Character
    Crystalis
    World
    Phoenix
    Main Class
    RUN Lv 70
    @ Mirage

    Quote: "I am actually experiencing some strange performance issues while using this antialiasing workaround, or whatever you'd call it. Even though the sensors are showing that no part of my GPU is anywhere near running at 100%, and neither are any of my CPU cores, I still get fps drops here and there, which I wouldn't be getting before.

    I can be at just 15% CPU usage, 40% GPU usage, below 50% VRAM and usage, below 10% memory bandwidth usage, and still get drops down to 22 fps. Any ideas on what could be causing this?

    Then there is still the issue with a lot of flickering white squares and rectangles as objects fade into view."


    Keep your vsync off at all times when doing insane settings, this provide the best overall possible frame rate.

    Cant always maintain 29 fps you know, it wont happen.

    Less cpu usage, of course, while on incredible aa,etc settings, its all mostly gpu bound, the gpu is mostly doing all the work, no high real time physics going on like todays games, so no worries about cpu usage at this moment as the game is at so insanely high aa settings.

    Also, If your doing the downsampling the 1920X1200 resolution, and using the iq I am using, Turn off your shadows, the game's fps will go down BIG BIG time,and there seems to be a problem here, I think while I was observing all of this, I think I was out of vram, it was hitting over 2gb of vram, I was out of vram, I turned it off, all good, please be extremely careful.

    Also turn off shadows, then log off rather then cntr+alt+del, so it will save the info when you come back on, saves time of having to turn off the shadows while the game is moving 1 fps.


    And to all of the readers on this forum reading this, I am using the gtx 690 overclocked, gtx 590 will do fine too, just be careful when overclocking that card, the mosfet is extremely weak, and definite fine tuning the card is a must, please research on the gtx 590 overclocking before doing anything, this card is for highly expert tuners only, gtx 590 is not to be played around with.
    (0)
    Last edited by QuickRelease21; 12-16-2012 at 09:38 AM.
    1-99 Solo/NO SIGNET/NO LEECH
    W/Signet=In Conquest Areas only, With or Without any armour equipment/Even Match & Under=Same dmg taken
    No Signet=Totally Different Game All Together/More dmg taken/Def # plays Big
    Skill Up While lv 99 @ Qufim= >< NO ABY EXP=^^ NO PL'S=^^ NO ALT'S=^^ Skill Up While Lv Up=^^ 80-200+ EXP PER 1-2+MINS= Request for Aby @ Restricted LV 90-95+=^^ AND NO B.S.=

  3. #3
    Player saevel's Avatar
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    Apr 2011
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    2,350
    Mirage

    Turn of Anisotropic filtering, that fix's a ton of the little glitch's. This game just doesn't like it at all. I'm still testing things out as is. I still get the occasional white box / texture glitch without it on but the number has been drastically reduced.

    @Quick
    Without V-Sync I get insanely stupid stuttering. I usually use Adaptive-Vsync to solve that issue but SE's 29.9 FPS internal limit is screwing with that. Turning it off doesn't solve the FPS suddenly slipping to low numbers and only gives me a headache lol.

    I'm on two overclocked water cooled GTX 580s, graphics power isn't lacking in the slightest.
    (0)
    Last edited by saevel; 12-16-2012 at 04:55 PM.
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  4. #4
    Player Mirage's Avatar
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    Mar 2011
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    2,980
    Thanks, I'll try that.

    I also wouldn't want to run without vsync. As far as I understand it, I can't turn off vsync for just the game if I run it in windowed mode, it would also be turned off for the rest of my desktop. I notice screen tearing very easily so I would want to avoid that.

    -edit-

    Turning off anisotropic filtering didn't lessen the whte square flickering for me :<. It seems to be happening as often as it did before.
    (1)
    Last edited by Mirage; 12-18-2012 at 02:15 PM.

  5. #5
    Community Rep Okipuit's Avatar
    Join Date
    Apr 2012
    Posts
    285
    Good evening!

    The graphics stabilization option we recently added was implemented as a countermeasure for the force termination issues that would occur when using a GeForce GTX600 series graphics cards. If this problem is happening, you can prevent the force termination error by checking the box.
    (10)

    Okipuit - Community Team

  6. #6
    Player Rambus's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    Quote Originally Posted by Okipuit View Post
    Good evening!

    The graphics stabilization option we recently added was implemented as a countermeasure for the force termination issues that would occur when using a GeForce GTX600 series graphics cards. If this problem is happening, you can prevent the force termination error by checking the box.
    It does not work very well. It still crashes but as much as before. I mean it is a big improvement but the issue is not fixed.

    Aslo my older desktop had ffxi setup by setting the background resolution before the update of the options thing. I made the background resolution bigger though reg edit. It is something like 2.5 times higher then the highest config setting and there is no drop under 29.9 fps. On my new laptop with the 680 M it lags a lot on the highest setting. (So my desktop is set 2.5 times higher for background vs what is on my laptop) My 680 m fps drops easy in any type of crowd setting like lower juneo or legion. I went back and took the graphics stabilization off and turned off shadow and weather because the game is more playable like that.

    question to community:
    is it best to make a new thread? I fear this post will go unnoticed by SE reps.
    (0)
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  7. #7
    Player Trumpy's Avatar
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    Mar 2011
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    451
    Character
    Trumpy
    World
    Shiva
    Main Class
    DNC Lv 99
    man if it was just the one card you'd think they could have put that instead of ceertain graphics cards in the discription
    (1)

  8. #8
    Player FrankReynolds's Avatar
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    Mar 2011
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    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Trumpy View Post
    man if it was just the one card you'd think they could have put that instead of ceertain graphics cards in the discription
    It's not one card. It's the whole series. 610, 650, 660, Ti etc. etc.
    (4)

  9. #9
    Player Safiyyah's Avatar
    Join Date
    Apr 2011
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    43
    Character
    Safiyyah
    World
    Sylph
    Main Class
    PUP Lv 99
    Quote Originally Posted by FrankReynolds View Post
    It's not one card. It's the whole series. 610, 650, 660, Ti etc. etc.
    The 500-series, at least on my system, were also affected. The 570 would hard lock, and the 560Ti would give a TDR error and crash to desktop.

    This is a very welcome fix. However, I posted the first 600-series TDR topic back in April, and S-E never acknowledged the problem at all. We had to wait for 5 months without word before suddenly getting a fix. It would be nice if we'd get some communication; "we're working on it" or something like that.
    (0)

  10. #10
    Player FrankReynolds's Avatar
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    Mar 2011
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    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Safiyyah View Post
    The 500-series, at least on my system, were also affected. The 570 would hard lock, and the 560Ti would give a TDR error and crash to desktop.

    This is a very welcome fix. However, I posted the first 600-series TDR topic back in April, and S-E never acknowledged the problem at all. We had to wait for 5 months without word before suddenly getting a fix. It would be nice if we'd get some communication; "we're working on it" or something like that.
    I wouldn't be surprised at all to find out that these fixes are actually just hand me downs from the FFXIV staff. Which would explain why they don't know about them very far in advance.

    "Dear FFXI staff,
    hey guys, here are some issues we fixed in FFXIV, but they apply to FFXI too so feel free to update your code as well. Have fun " ~signed: FFXIV Driver suppor team~
    (1)

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