
Originally Posted by
Rustic
I look at it this way. When you have something that literally negates the entire level-up process in favor of a few guys swinging AoE's all day...something has broken. Badly. Think about it.
You have a brief soloing period, a few cycles of parties in two-three specific zones...and then you have a system of gaining exp so good that people happily are paying millions of Gil just to be able to skip straight to 99. On multiple jobs.
We're going to have a legion of Geomancer and Rune Fencers who barely know which end to use for nose-picking if this isn't changed, not to mention the effective crippling of play that's already happened. Why bother with gear you may barely use for an hour, or playing a job prior to having all the benefits of L99 funtimes once you get past 10th or so and jump through the brief FoV hoops on the way to Cleave-O-Rama? Sure, the level caps are gone in most areas. That's OK. Most of the reasons to be in those areas has been obliterated in the process. Big ol' bad-boy mobs in old areas? Nobody cares. There's no reason to exp in those areas anyway, nor much of use in them at this point.
The guy with the great axe knows he's the key to the state of "normal" in FFXI play at this point. I'm not surprised he's milking it for all it's worth, and the fact that it costs big money is just a huge sign saying "RMT me!" as people who want to be "normal" with 99 job levels are jumping straight on the buy-a-top-job bandwagon.
That's just wrong. Even with all the (good) changes we had towards making leveling up easier, somehow we've ended up with them being tossed aside in favor of alliances worth leeching their way to the top of their jobs, barely twitching in the process. Further, this means there's no real cycle of building up Gil, gear, whatever. Just whip through the level breaks and you're done...in need of gear, but done. Psst, need some Gil to buy that gear?
All of it points towards creating immense demand for RMT-supplied product at the top of the food chain. That's cancer. The cure is probably needed before the next expansion comes out, and honestly, if FFXI hadn't gone through the chaos of FFXIV's ups and downs and dev-team-eating-shenanigans, I think we'd have seen FC's as a method of totally bypassing the job-leveling process eliminated months ago.