
Originally Posted by
Afania
No point to reduce the congestion, unless you want lower drop for everyone. There's set amount of currency/relic can be farmed in certain time frame due to limited pop.
Say if each 00:00~08:00 produces 200 byne total in 1 camp, if you have 1 BST, he can take those 200 byne freely(obviously he may not be able to take all by himself). If there are 2 BSTS, each BST can only take 100. If there are 3 BSTs, each BST takes 66 and if there are 5 BSTs, each BST only got 40 byne total.
So with competition, even though each player got less coins because everyone else are getting your mob, the total amount of currency produced still stays the same.
If SE opens up 2nd camp, 3rd camp with different proc type, 1(or all) of those may happen:
1. More BSTs entered dyna, flooded to 2nd and 3rd camp, since dyna now have higher capability, so instead of 5 BSTs at 1 camp, now you get 15 BSTs spreading in 3 camps, so congestions still exist.
2. Dynamis now produce 3x amount of relic than it used to be, so before it's 200 currency per time frame, now it's 600 due to 3 camps are opened.
3. Relic price will crash, because dynamis is dumping more currency to the market.
I only see more harm than good. Those who already own a relic, or already dump currency to the NPC, their relic/currency will devalue, makes you do all the previous work for nothing. And your coin gain isn't much higher because you're just facing more BSTs.
I find it kinda cute (._.) for ppl to think that opening up more camps, reduce mob repop time will make everyone more rich, and those who's been farming currency would swimming in currency/relics and gil. But the fact is no, your currency/relic just got devalued and that's it.