That is a major problem. Returning players or those making mules may know what they are doing, but expecting a person who has never played before to know what class is going to suite their play style for months / years to come is asking way too much.
Even if you make an incredibly well informed decision as to race, that doesn't mean that SE isn't going to hit the F.U. button and nerf/ignore the job that you had in mind when you picked your race into oblivion (I'm looking at you red mage), forcing you to change to a main job that is less optimally geared towards your race.
If I had known that they would turn red mage into such a crapfest back when I made my hume character, I would have chosen galka or elf instead and not worried about mage related stats. As it is, I sacrificed what I wanted and picked a hume when I would have preferred a taru because I was worried that I would get screwed even worse by choosing Taru and it was a wise decision apparently based on how things turned out. The long and the short is that there are 20+ jobs and most people can't get by in various endgame events without having one or two from each class geared up. Meaning that the whole "You should have chosen more wisely" argument is pretty much out the window. You can no longer choose the correct race for your job. You now have to choose the race that sucks at less jobs than the other races.
How would they implement that without giving some advantage either to people who didn't use it or people who did? IE if they just raise stats across the board to make them even, who on earth would choose to pass on that? And if they lower stats to make them even, who on earth would choose to do that?


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