Please remove or decrease race penalties. Even give a slight increase to best stat and a slight decrease to the weakest stat.
11 points + on best stat or worst stat is too much.
Please remove or decrease race penalties. Even give a slight increase to best stat and a slight decrease to the weakest stat.
11 points + on best stat or worst stat is too much.
Last edited by Masekase; 12-06-2012 at 09:58 AM.
I'm not entirely sure what you mean, but aside from HP/MP the races are not very different. What exactly do you mean by race penalties?
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Pretty much this. While an 11 point stat bonus (that merits do nothing to fix mind you, since everyone merits STR) is a pretty big difference, it won't really affect your DPS as much as having 445 more HP (difference between a Tarutaru and a Galka on MNK/WAR).
On the other hand, I'd argue that the 417 or so more MP (Tarutaru vs. Galka on SMN/WHM) won't make a difference at all, and just require different gear during macros, since with the amount of Refresh max MP only matters during really fast usage of your MP such as Chainspell (hard to cover if you're nuking, but for stuff like Chainstun, it won't even matter), Manawall (macroing in max MP gear can cover, although having more HP would too), or for using Perfect Defense (currently easy to cover with max MP gear, however it is being changed and might be slightly harder).
Basically, you can't macro in better gear for Max HP because everything you wear sacrifices your stats for other things and you almost always need Max HP (unless macroing for a Devotion Macro), but you can almost always macro for Max MP because it is only needed momentarily. Additionally there are some piece of HP gear that boost by a percentage (every percent is a 4 HP bonus for Galka over Tarutaru). Combine this with breath weapons and Soul Eater (however nerfed they are on "hard" content) and you get the problem even worse.
While you might be able to shrug off 11 STR or whatever the difference is, if you get hit for a certain amount of damage and having around 445 more HP would have helped, your DPS drops to nothing, which is a much, much bigger difference.
Basically, Tarutaru is the worst race selection right now because melee is the best way to deal damage, and Tarutaru not only has a slight disadvantage (lower STR) but it has a major, major disadvantage (way lower HP). Short of the best pieces of gear having latents just for Tarutaru (such as by bringing Tarutaru HP up to Hume levels, something like a 220 HP difference), nothing is going to fix this either.
Incidentally, Galka is the best race to play due to their major HP advantage and no real downsides, but the difference isn't so major that a Mithra, Hume, or Elvaan are totally out in the cold. (HP more then Tarutaru each has is Hume/Mithra: 220, Elvaan: 316, Galka: 445.)
Taru has higher AGI than a hume(that means better ranged DD, better WF and last stand), hume is the worst race with nothing stand out and gimp at all jobs... ;< Worse DD than Elvaan, worse COR RNG than Mithra, lower HP than galka so can't take AoE dmg as well, and barely gets advantage from avg stat for everything when only a few stat shines.
IMO Mithra is the best race though, it's only weakness isn't important, everything else are balanced. High DEX and AGI if I remember correctly.
DO you actually have any idea what you are talking about? Hume is the middle ground, they have no "worst" stats but they have no "best" either unless you count CHR.
mithra is pretty much almost the same as hume except a little more dex which isn't really something significant as any race can match or top it with gear. you really should actually look at a humes stats on jobs before you make such a judgement.
Now then.
It seems Tarus suffer the most in DD department because they are low in the 2 primary stats that helps them in the front line. which is HP and STR. but it seems they were just made to mainly be mages. this is the primary reason i picked a hume so i don't have to go through this lol. i knew i would eventually pick diffrent jobs and hume is great and using different jobs without suffering from stat penatlies other races do.
Do you have any idea what I mean by the worst? Not having best useful stat is what makes it worst. If I'm DDing on melee job, Elvaan does more dmg than me. If I'm spamming WF, Taru does more dmg than me. If I'm spamming CDC and dDEX not capped, mithra does more dmg than me, if I'm meleeing with shitty AoE, I die before galka too. Match it with gear is irrelevant, because other races can wear same gears too.
What's so good about hume? Nothing. CHR etc isn't useful, and nobody cares if Hume has higher other state. Job change is irrelevant, nobody care about CHR for BRD nor MND for WHM. As stated before, if you play 20 jobs, you probably get best out of Mithra/galka/elvaan, but just not hume. And even taru is better WF job than hume when HP isn't a factor outside of AoE range and taru has higher AGI.
Edit: Just rechecked race stat, it seems that Mithra has a little bit lower STR than Hume, but DEX and AGI is way higher. VIT CHR MND's lower than hume but those 3 stats are pretty much useless anyways, so what's so good about Hume having those useless stats higher?
Last edited by Afania; 12-07-2012 at 04:27 PM.
I mean take elvaan they get 11 more str on drk knight. Where as atru get around 11 extra INT over elvaan. I think it should be moved more to say 4-5 difference on weak/strongest stat. Same with hp etc so you are choosing the races more on cosmetics than anything else.
Last edited by Masekase; 12-06-2012 at 09:59 AM.
It's really not a big issue for any stats other than hp/mp.
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