Quote Originally Posted by Camate View Post
Hello,

While we definitely understand that making it possible to overwrite a level 3 aftermath would make it more convenient and ultimately stronger, the development team's stance is that they would like players to think about this aspect and use it strategically. If we were to make unconditional overwriting possible, it would enable the aftermath status to be maintained indefinitely by continuing to use weapon skills at 300 TP, and this is situation the development team does not wish to create.
First off, thank you for taking the time to reply. It's nice to know our voices are being heard, and for that, I am grateful.

Sadly, I disagree with the stance the Devs are taking on this issue. When the majority of the content we enjoy is either running around from pop to pop, mob to mob; when the majority of content is waiting for ??? and the like to repop, where is the strategy? Our strategy WAS locking our AM3 effect in those down times, but now we have nothing to do but stand there while over 1/3 of the effect we just applied goes to waste.